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john closed issue john/McRogueFace#250 2026-02-15 00:31:08 +00:00
[7DRL Prep] itch.io deployment pipeline
john closed issue john/McRogueFace#249 2026-02-15 00:31:07 +00:00
[7DRL Prep] Cookbook 4: Responsive design guide
john closed issue john/McRogueFace#246 2026-02-15 00:31:06 +00:00
[7DRL Prep] WASM fullscreen on mobile devices
john commented on issue john/McRogueFace#250 2026-02-15 00:31:00 +00:00
[7DRL Prep] itch.io deployment pipeline

Closing -- make wasm-game produces deployable artifacts and the pipeline to itch.io works. Formal butler automation and package-wasm Makefile targets would be nice but aren't needed when the…

john commented on issue john/McRogueFace#249 2026-02-15 00:30:58 +00:00
[7DRL Prep] Cookbook 4: Responsive design guide

Closing -- the engine infrastructure for responsive design already exists (game_resolution, scaling_mode, on_resize). The cookbook guide is a nice-to-have but not blocking 7DRL. The patterns…

john commented on issue john/McRogueFace#246 2026-02-15 00:30:55 +00:00
[7DRL Prep] WASM fullscreen on mobile devices

Closing as sufficient. The wasm-game build target deploys to itch.io with fullscreen support and works on mobile. Remaining items (safe area handling for notched phones, pixel-perfect mobile UX)…

john pushed to master at john/McRogueFace 2026-02-14 16:14:12 +00:00
7855a7ad80 Version bump: 0.2.5-prerelease-7drl2026 (50eba33) -> 0.2.6-prerelease-7drl2026
john pushed to master at john/McRogueFace 2026-02-14 16:04:33 +00:00
50eba3314b more gitignore
945cce3f88 crypt of sokoban layer API change updates
Compare 2 commits »
john pushed to master at john/McRogueFace 2026-02-10 13:48:55 +00:00
726a9cf09d Mobile-"ish" emscripten support
24611c339c gitignore images
52fdfd0347 Test suite modernization
Compare 3 commits »
john commented on issue john/McRogueFace#250 2026-02-10 02:07:24 +00:00
[7DRL Prep] itch.io deployment pipeline

itch.io deployment is working as of the wasm-game build target (726a9cf). The canvas-only shell deploys and runs correctly on itch.io.

john commented on issue john/McRogueFace#246 2026-02-10 02:07:17 +00:00
[7DRL Prep] WASM fullscreen on mobile devices

Largely addressed by commit 726a9cf ("Mobile-ish emscripten support"):

john closed issue john/McRogueFace#244 2026-02-09 12:47:41 +00:00
[Bugfix] Entity3D.viewport returns None instead of parent Viewport3D
john closed issue john/McRogueFace#243 2026-02-09 12:47:41 +00:00
[Minor Feature] EntityCollection3D missing pop(), find(), extend() methods
john closed issue john/McRogueFace#247 2026-02-09 12:47:41 +00:00
[7DRL Prep] SDL audio working in browser (WASM)
john closed issue john/McRogueFace#227 2026-02-09 12:47:41 +00:00
[Bugfix] UIDrawable: Silent failure when RenderTexture creation fails
john closed issue john/McRogueFace#245 2026-02-09 12:47:41 +00:00
[Minor Feature] screen_to_world() only intersects Y=0 plane
john pushed to master at john/McRogueFace 2026-02-09 12:47:41 +00:00
0969f7c2f6 Implement SDL2_mixer audio for WASM builds, closes #247
ef05152ea0 Implement Entity3D.animate(), closes #242
9e2444da69 Add pop/find/extend to EntityCollection3D, closes #243
f766e9efa2 Add y_plane parameter to screen_to_world(), closes #245
d195c0e390 Add warning when RenderTexture creation fails, closes #227
Compare 6 commits »
john closed issue john/McRogueFace#242 2026-02-09 12:47:41 +00:00
[Bugfix] Entity3D.animate() raises NotImplementedError
john commented on issue john/McRogueFace#250 2026-02-09 02:45:36 +00:00
[7DRL Prep] itch.io deployment pipeline

Intended labels (apply manually due to MCP label bug): priority:tier1-active, Minor Feature

john commented on issue john/McRogueFace#249 2026-02-09 02:45:31 +00:00
[7DRL Prep] Cookbook 4: Responsive design guide

Intended labels (apply manually due to MCP label bug): priority:tier1-active, Documentation