[7DRL Prep] SDL audio working in browser (WASM) #247
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Alpha Release Requirement
Bugfix
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Major Feature
Minor Feature
priority:tier1-active
priority:tier2-foundation
priority:tier3-future
priority:tier4-deferred
Refactoring & Cleanup
system:animation
system:documentation
system:grid
system:input
system:performance
system:procgen
system:python-binding
system:rendering
system:ui-hierarchy
Tiny Feature
workflow:blocked
workflow:needs-benchmark
workflow:needs-documentation
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Blocks
#250 [7DRL Prep] itch.io deployment pipeline
john/McRogueFace
Reference
john/McRogueFace#247
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Goal
Get Sound and Music playback working in the Emscripten/WebAssembly build.
Current State
mcrfpy.Sound,mcrfpy.Music)src/platform/SDL2Types.h:925-974Implementation Plan
-sUSE_SDL_MIXER=2to Emscripten link flagsKey Files
src/platform/SDL2Types.h:925-974- Audio stub classessrc/PySound.h/cpp- Python Sound binding (no changes needed)src/PyMusic.h/cpp- Python Music binding (no changes needed)CMakeLists.txt:265-321- Emscripten configBrowser Gotchas
Detailed Report
.claude/reports/sdl_audio_wasm.md7DRL Critical Path
20 days until 7DRL (Feb 28). Game needs sound for itch.io deployment.
Intended labels (apply manually due to MCP label bug):
priority:tier1-active,Major Feature,system:rendering