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Code Issues 32 Pull requests Projects Releases Wiki Activity
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The Datatype Overhaul Fun, Convenient McRogueFace Objects Cursor, Grid, and Callback Procedural Generation for 7DRL 2026
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32 Open 212 Closed 244 All
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Alpha Release Requirement
Bugfix
Demo Target
Documentation
Major Feature
Minor Feature
priority:tier1-active
priority:tier2-foundation
priority:tier3-future
priority:tier4-deferred
Refactoring & Cleanup
system:animation
system:documentation
system:grid
system:input
system:performance
system:procgen
system:python-binding
system:rendering
system:ui-hierarchy
Tiny Feature
workflow:blocked
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workflow:needs-documentation
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The Datatype Overhaul
Fun, Convenient McRogueFace Objects
Cursor, Grid, and Callback
Procedural Generation for 7DRL 2026
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[Minor Feature] screen_to_world() only intersects Y=0 plane
Minor Feature
priority:tier2-foundation
system:rendering
#245 opened 2026-02-06 02:56:07 +00:00 by john
[Bugfix] Entity3D.viewport returns None instead of parent Viewport3D
Bugfix
priority:tier2-foundation
system:python-binding
#244 opened 2026-02-06 02:55:59 +00:00 by john
[Minor Feature] EntityCollection3D missing pop(), find(), extend() methods
Minor Feature
priority:tier2-foundation
system:python-binding
#243 opened 2026-02-06 02:55:54 +00:00 by john
[Bugfix] Entity3D.animate() raises NotImplementedError
Bugfix
priority:tier2-foundation
system:animation
#242 opened 2026-02-06 02:55:50 +00:00 by john
Playground: Developer troubleshooting documentation for WASM deployments
Documentation
priority:tier3-future
#240 opened 2026-02-02 20:51:26 +00:00 by john
Playground: Automated WASM testing infrastructure with headless browser
Major Feature
priority:tier3-future
system:performance
#239 opened 2026-02-02 20:51:20 +00:00 by john
Playground: Emscripten debugging infrastructure (DWARF, source maps, debug dumps)
Minor Feature
priority:tier3-future
#238 opened 2026-02-02 20:51:12 +00:00 by john
Multi-tile entities using composite sprites
Major Feature
priority:tier3-future
system:rendering
#237 opened 2026-02-02 16:22:48 +00:00 by john
Multi-tile entities using oversized sprites
Minor Feature
priority:tier3-future
system:rendering
#236 opened 2026-02-02 16:22:34 +00:00 by john
Texture display bounds for non-uniform sprite content
Minor Feature
priority:tier3-future
system:rendering
#235 opened 2026-02-02 16:22:22 +00:00 by john
Entity origin offset for oversized sprites
Minor Feature
priority:tier3-future
system:rendering
#234 opened 2026-02-02 16:22:15 +00:00 by john
Enhance Entity rendering and positioning capabilities
Major Feature
priority:tier3-future
system:rendering
#233 opened 2026-02-02 16:22:03 +00:00 by john
[Bugfix] UIDrawable: Silent failure when RenderTexture creation fails
Bugfix
priority:tier1-active
system:rendering
#227 opened 2026-01-22 15:49:00 +00:00 by john
Secondary Concurrency Model: Subinterpreter Support
priority:tier4-deferred
#220 opened 2026-01-16 19:42:33 +00:00 by john 0 / 8
mcrfpy.Color and mcrfpy.Vector animation targets
Minor Feature
system:animation
#218 opened 2026-01-15 04:19:36 +00:00 by john
[Demo Target] r/roguelikedev Tutorial Series Demo Game
Demo Target
priority:tier2-foundation
#167 opened 2025-12-29 03:54:52 +00:00 by john
Turn-based LLM Agent Orchestration
Demo Target
Major Feature
priority:tier2-foundation
system:python-binding
4
#156 opened 2025-12-01 16:00:34 +00:00 by john
Grounded Multi-Agent Testbed: LLM Agents in Discrete Simulated Environments
Demo Target
Major Feature
priority:tier2-foundation
2
#154 opened 2025-12-01 15:59:23 +00:00 by john 0 / 6
Sparse Grid Layers
Major Feature
priority:tier3-future
system:grid
#152 opened 2025-11-29 15:00:49 +00:00 by john
Reduce the size of UIGrid.cpp
priority:tier3-future
Refactoring & Cleanup
system:grid
workflow:needs-documentation
#149 opened 2025-11-29 02:39:02 +00:00 by john
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