[Bugfix] Entity3D.animate() raises NotImplementedError #242
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priority:tier1-active
priority:tier2-foundation
priority:tier3-future
priority:tier4-deferred
Refactoring & Cleanup
system:animation
system:documentation
system:grid
system:input
system:performance
system:procgen
system:python-binding
system:rendering
system:ui-hierarchy
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workflow:blocked
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john/McRogueFace#242
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Description
Entity3D.animate()raisesNotImplementedErrorwith the message "Entity3D.animate() not yet implemented". This is inconsistent with the 2D UIDrawable types (Frame, Caption, Sprite, Grid) which all support.animate().Reproduction
Expected Behavior
Entity3D should support animating at least its
pos(x, z),scale, andcolorproperties, matching the animation API available on 2D UI types.Impact
The village demo and other 3D demos cannot use smooth property animations on entities. Workaround: manually interpolate in a timer callback.
Found during village integration demo development.