McRogueFace/tests/unit
John McCardle 5eecb2b2b0 Rewrite stale Animation-ctor unit tests to drawable.animate()
test_animation_raii and test_animation_property_locking called the
mcrfpy.Animation(...) constructor, which was removed from the module export
during the API freeze. The Animation type still exists (returned by
drawable.animate()) and every behavior these tests check is intact:
  - hasValidTarget()/complete()/stop() on the returned handle (weak-target RAII)
  - conflict_mode 'replace'/'queue'/'error' + invalid-mode ValueError (#120)

Ported both to drawable.animate(prop, target, seconds, easing, conflict_mode=).
This file is the suite's only conflict_mode coverage, so it was rewritten rather
than deleted. Durations converted ms -> s. Suite now 297/297.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KnywUddaFRhkxo5kijxJnv
2026-06-21 12:11:37 -04:00
..
alignment_constructor_test.py Alignment: reactive or automatically calculated repositioning of UIDrawables on their parent 2026-01-13 20:40:34 -05:00
alignment_test.py Fix alignment_test.py margin default expectations 2026-01-14 02:02:08 +00:00
animate_method_test.py .animate helper: create and start an animation directly on a target. Preferred use pattern; closes #175 2026-01-04 15:32:14 -05:00
animated_model_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
animation_loop_test.py animation loop parameter 2026-02-27 22:11:29 -05:00
animation_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
api_changes_batch_test.py Test suite modernization 2026-02-09 08:15:18 -05:00
api_createScene_test.py update tests: new scene API 2026-01-03 10:59:52 -05:00
api_setScene_currentScene_test.py update tests: new scene API 2026-01-03 10:59:52 -05:00
api_surface_snapshot_test.py Add public API-surface snapshot regression test; lock #314 freeze decisions 2026-06-10 07:51:02 -04:00
api_timer_test.py Test suite modernization 2026-02-09 08:15:18 -05:00
audio_and_keyboard_test.py feat: Add Sound/Music classes, keyboard state, version (#66, #160, #164) 2025-12-29 16:24:27 -05:00
automation_screenshot_test_simple.py update tests: new scene API 2026-01-03 10:59:52 -05:00
automation_vector_test.py Positions are always mcrfpy.Vector, Vector/tuple/iterables expected as inputs, and for position-only inputs we permit x,y args to prevent requiring double-parens 2026-01-05 10:16:16 -05:00
behavior_trigger_enum_test.py Phase 2: Entity data model extensions for behavior system 2026-03-15 22:05:06 -04:00
benchmark_logging_test.py Test suite modernization 2026-02-09 08:15:18 -05:00
billboard_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
bsp_adjacency_test.py BSP: add room adjacency graph for corridor generation (closes #210) 2026-01-12 23:43:57 -05:00
bsp_simple_test.py BSP: add safety features and API improvements (closes #202, #203, #204, #205, #206) 2026-01-12 07:59:31 -05:00
bsp_test.py BSP: add safety features and API improvements (closes #202, #203, #204, #205, #206) 2026-01-12 07:59:31 -05:00
collection_find_test.py update tests: new scene API 2026-01-03 10:59:52 -05:00
collection_list_methods_test.py update tests: new scene API 2026-01-03 10:59:52 -05:00
compound_animation_test.py Add compound Color and Vector animation targets (pos, fill_color), closes #218 2026-04-10 02:05:55 -04:00
debug_empty_paths.py Test suite modernization 2026-02-09 08:15:18 -05:00
debug_render_test.py update tests: new scene API 2026-01-03 10:59:52 -05:00
dijkstra_flee_test.py Extend pathfinding API with heuristics, multi-root Dijkstra, and FLEE primitives; refs #315 2026-04-18 09:18:49 -04:00
dijkstra_to_heightmap_test.py Djikstra to Heightmap: convert pathfinding data into a heightmap for use in procedural generation processes 2026-01-13 20:41:23 -05:00
discretemap_arithmetic_test.py DiscreteMap class - mask for operations or uint8 tile data 2026-02-03 20:36:42 -05:00
discretemap_basic_test.py DiscreteMap class - mask for operations or uint8 tile data 2026-02-03 20:36:42 -05:00
discretemap_heightmap_test.py DiscreteMap class - mask for operations or uint8 tile data 2026-02-03 20:36:42 -05:00
discretemap_serialization_test.py Add DiscreteMap to_bytes/from_bytes serialization, closes #293 2026-04-10 02:06:02 -04:00
empty_script.py Squashed commit of the following: [alpha_presentable] 2025-07-15 21:30:49 -04:00
entity3d_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
entity_behavior_test.py Phase 3: Behavior system with grid.step() turn manager 2026-03-15 22:14:02 -04:00
entity_framelist_test.py animation loop parameter 2026-02-27 22:11:29 -05:00
entity_labels_test.py Phase 2: Entity data model extensions for behavior system 2026-03-15 22:05:06 -04:00
entity_sprite_offset_test.py Three things, sorry. SDL composite texture bugfix, sprite offset position, some Grid render efficiencies 2026-03-03 23:17:02 -05:00
entity_step_callback_test.py Phase 2: Entity data model extensions for behavior system 2026-03-15 22:05:06 -04:00
entity_texture_test.py Refactor UIEntity::grid to shared_ptr<GridData>; add entity.texture; closes #313 2026-06-11 00:51:22 -04:00
exit_immediately_test.py Squashed commit of the following: [alpha_presentable] 2025-07-15 21:30:49 -04:00
find_path_heuristic_test.py Extend pathfinding API with heuristics, multi-root Dijkstra, and FLEE primitives; refs #315 2026-04-18 09:18:49 -04:00
fov_3d_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
fov_target_optimization_test.py Per-entity FOV cache for TARGET trigger optimization, closes #303 2026-04-02 01:34:45 -04:00
generate_sprite_screenshot.py Timer overhaul: update tests 2026-01-03 22:44:53 -05:00
grid_camera_rotation_test.py Test suite modernization 2026-02-09 08:15:18 -05:00
grid_layer_api_test.py grid layer API modernization 2026-02-03 20:18:12 -05:00
gridview_test.py Fix GridView.grid property and add sanitizer stress test 2026-03-16 18:19:33 -04:00
heightmap_combination_test.py Update to combination operations (#194) - allowing targeted, partial regions on source or target 2026-01-12 20:56:39 -05:00
heightmap_direct_sampling_test.py Update to combination operations (#194) - allowing targeted, partial regions on source or target 2026-01-12 20:56:39 -05:00
heightmap_kernel_transform_test.py Test suite modernization 2026-02-09 08:15:18 -05:00
heightmap_region_test.py Update to combination operations (#194) - allowing targeted, partial regions on source or target 2026-01-12 20:56:39 -05:00
heuristic_enum_test.py Extend pathfinding API with heuristics, multi-root Dijkstra, and FLEE primitives; refs #315 2026-04-18 09:18:49 -04:00
integration_api_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
keypress_scene_validation_test.py Test suite modernization 2026-02-09 08:15:18 -05:00
ldtk_apply_test.py LDtk import support 2026-02-07 11:34:38 -05:00
ldtk_parse_test.py LDtk import support 2026-02-07 11:34:38 -05:00
ldtk_resolve_test.py LDtk import support 2026-02-07 11:34:38 -05:00
math3d_test 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
math3d_test.cpp 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
mesh_instance_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
meshlayer_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
minimal_reparent.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
minimal_test.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
model3d_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
multi_root_dijkstra_test.py Extend pathfinding API with heuristics, multi-root Dijkstra, and FLEE primitives; refs #315 2026-04-18 09:18:49 -04:00
multi_tile_entity_test.py Add multi-tile entity support with tile_width/tile_height, closes #236 2026-04-10 02:57:47 -04:00
noise_sample_test.py Update to combination operations (#194) - allowing targeted, partial regions on source or target 2026-01-12 20:56:39 -05:00
noise_source_test.py Update to combination operations (#194) - allowing targeted, partial regions on source or target 2026-01-12 20:56:39 -05:00
pathfinding_3d_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
pathfinding_collide_test.py Add collision label support for pathfinding (closes #302) 2026-04-02 01:34:19 -04:00
perspective_enum_test.py Replace UIEntity gridstate with DiscreteMap perspective_map; closes #294 2026-04-17 23:04:27 -04:00
perspective_map_serialization_test.py Replace UIEntity gridstate with DiscreteMap perspective_map; closes #294 2026-04-17 23:04:27 -04:00
perspective_map_test.py Replace UIEntity gridstate with DiscreteMap perspective_map; closes #294 2026-04-17 23:04:27 -04:00
ping_pong_easing_test.py animation loop parameter 2026-02-27 22:11:29 -05:00
procgen_interactive_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
rotation_test.py Rotation 2026-01-25 23:20:52 -05:00
rotation_visual_test.py Rotation 2026-01-25 23:20:52 -05:00
save_dir_test.py Cross-platform persistent save directory (IDBFS on WASM, filesystem on desktop) 2026-02-25 20:42:44 -05:00
scene_subclass_on_key_test.py Implement Scene subclass on_key callback support 2026-01-09 15:51:20 -05:00
screenshot_transparency_fix_test.py update tests: new scene API 2026-01-03 10:59:52 -05:00
shade_sprite_factions_test.py Shade sprite module: faction generation, asset scanning, TextureCache 2026-02-20 23:17:24 -05:00
shade_sprite_test.py Shade (merchant-shade.itch.io) entity animation tests 2026-02-16 20:19:39 -05:00
shader_test.py Shaders 2026-01-25 21:04:01 -05:00
simple_screenshot_test.py Timer overhaul: update tests 2026-01-03 22:44:53 -05:00
skeleton_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
soundbuffer_compose_test.py Add SoundBuffer type: procedural audio, sfxr synthesis, DSP effects 2026-02-19 18:58:11 -05:00
soundbuffer_core_test.py Add SoundBuffer type: procedural audio, sfxr synthesis, DSP effects 2026-02-19 18:58:11 -05:00
soundbuffer_effects_test.py Add SoundBuffer type: procedural audio, sfxr synthesis, DSP effects 2026-02-19 18:58:11 -05:00
soundbuffer_sfxr_test.py Add SoundBuffer type: procedural audio, sfxr synthesis, DSP effects 2026-02-19 18:58:11 -05:00
soundbuffer_sound_test.py Add SoundBuffer type: procedural audio, sfxr synthesis, DSP effects 2026-02-19 18:58:11 -05:00
soundbuffer_tone_test.py Add SoundBuffer type: procedural audio, sfxr synthesis, DSP effects 2026-02-19 18:58:11 -05:00
soundbuffer_waveform_test.py Audio fixes: gain() DSP effect, sfxr phase wrap, SDL2 backend compat 2026-02-20 23:17:41 -05:00
sprite_grid_test.py Add composite sprite_grid for multi-tile entities, closes #237 2026-04-10 04:15:06 -04:00
test_animation_callback_simple.py Animation callbacks now pass (target, property, value) instead of (None, None) 2026-01-28 17:35:47 -05:00
test_animation_chaining.py Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306 2026-04-09 22:19:02 -04:00
test_animation_property_locking.py Rewrite stale Animation-ctor unit tests to drawable.animate() 2026-06-21 12:11:37 -04:00
test_animation_raii.py Rewrite stale Animation-ctor unit tests to drawable.animate() 2026-06-21 12:11:37 -04:00
test_animation_removal.py Refactor timing tests to use mcrfpy.step() for synchronous execution 2026-01-14 02:56:21 +00:00
test_api_docs.py refactor: comprehensive test suite overhaul and demo system 2025-11-25 23:37:05 -05:00
test_append.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_astar.py Remove redundant Grid.position alias, keep only Grid.pos, closes #308 2026-04-09 22:18:30 -04:00
test_audio_cleanup.py update tests: new scene API 2026-01-03 10:59:52 -05:00
test_bounds_hit_testing.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_builtin_context.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_callback_enums.py Simplify on_enter/on_exit callbacks to position-only signature 2026-01-28 17:36:02 -05:00
test_callback_vector.py Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306 2026-04-09 22:19:02 -04:00
test_caption_size.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_children.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_color_fix.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_color_helpers.py Refactor 11 more tests to mcrfpy.step() pattern 2026-01-14 03:09:47 +00:00
test_color_operations.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_color_setter_bug.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_colorlayer_heightmap.py Grid layers: add HeightMap-based procedural generation methods 2026-01-11 22:35:44 -05:00
test_constructor_comprehensive.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_dijkstra_pathfinding.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_documentation.py Timer overhaul: update tests 2026-01-03 22:44:53 -05:00
test_drawable_move_resize_position_parsing.py Positions are always mcrfpy.Vector, Vector/tuple/iterables expected as inputs, and for position-only inputs we permit x,y args to prevent requiring double-parens 2026-01-05 10:16:16 -05:00
test_entity3d_animate.py Implement Entity3D.animate(), closes #242 2026-02-07 20:16:02 -05:00
test_entity3d_viewport.py Fix Entity3D.viewport returning None, closes #244 2026-02-07 20:15:38 -05:00
test_entity_animation.py Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306 2026-04-09 22:19:02 -04:00
test_entity_collection3d_methods.py Add pop/find/extend to EntityCollection3D, closes #243 2026-02-07 20:15:55 -05:00
test_entity_collection_remove.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_entity_path_to.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_entity_path_to_edge_cases.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_entity_position_parsing.py Positions are always mcrfpy.Vector, Vector/tuple/iterables expected as inputs, and for position-only inputs we permit x,y args to prevent requiring double-parens 2026-01-05 10:16:16 -05:00
test_exact_failure.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_frame_bounds.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_frame_clipping.py Refactor 11 more tests to mcrfpy.step() pattern 2026-01-14 03:09:47 +00:00
test_frame_clipping_advanced.py Refactor 11 more tests to mcrfpy.step() pattern 2026-01-14 03:09:47 +00:00
test_frame_kwargs.py refactor: comprehensive test suite overhaul and demo system 2025-11-25 23:37:05 -05:00
test_geometry.py feat: Add geometry module for orbital mechanics and spatial calculations 2025-11-26 00:26:14 -05:00
test_grid_apply.py Grid: add apply_threshold and apply_ranges for HeightMap (closes #199) 2026-01-11 20:42:47 -05:00
test_grid_background.py Timer overhaul: update tests 2026-01-03 22:44:53 -05:00
test_grid_cell_events.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_grid_children.py Refactor 11 more tests to mcrfpy.step() pattern 2026-01-14 03:09:47 +00:00
test_grid_constructor_bug.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_grid_features.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_grid_iteration.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_grid_pathfinding_positions.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_gridpoint_entities.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_headless_benchmark.py update tests: new scene API 2026-01-03 10:59:52 -05:00
test_headless_click.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_headless_detection.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_headless_modes.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_heightmap_basic.py HeightMap: add GRID_MAX limit and input validation 2026-01-11 20:26:04 -05:00
test_heightmap_query.py HeightMap: improve API consistency and add subscript support 2026-01-11 21:43:44 -05:00
test_heightmap_terrain.py HeightMap: improve dig_hill/dig_bezier API clarity 2026-01-11 22:21:58 -05:00
test_heightmap_threshold.py HeightMap: add threshold operations that return new HeightMaps (closes #197) 2026-01-11 21:49:28 -05:00
test_input_enums.py Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306 2026-04-09 22:19:02 -04:00
test_issue_151_scene_api.py feat: Add consistent Scene API with module-level properties (closes #151) 2025-12-22 22:15:03 -05:00
test_iter_flush.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_iter_only.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_iteration.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_layer_docs.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_layer_position_parsing.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_metrics.py Remove camelCase module functions (setScale, findAll, getMetrics, setDevConsole), closes #304 2026-04-10 01:07:22 -04:00
test_module_namespace.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_module_simple.py Organize test suite: add README, move loose tests to proper directories 2026-01-21 21:34:22 -05:00
test_mouse_enter_exit.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_name_parameter.py refactor: comprehensive test suite overhaul and demo system 2025-11-25 23:37:05 -05:00
test_name_simple.py refactor: comprehensive test suite overhaul and demo system 2025-11-25 23:37:05 -05:00
test_on_move.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_oneline_for.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_parent_child_system.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_path_colors.py Remove redundant Grid.position alias, keep only Grid.pos, closes #308 2026-04-09 22:18:30 -04:00
test_perspective_binding.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_position_helper.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_profiler_quick.py update tests: new scene API 2026-01-03 10:59:52 -05:00
test_properties_quick.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_pyarg_bug.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_python_builtins.py refactor: comprehensive test suite overhaul and demo system 2025-11-25 23:37:05 -05:00
test_python_object_cache.py Refactor 11 more tests to mcrfpy.step() pattern 2026-01-14 03:09:47 +00:00
test_range_25_bug.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_range_threshold.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_scene_object_api.py Monkey Patch support + Robust callback tracking 2026-01-09 21:37:23 -05:00
test_scene_transitions.py Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306 2026-04-09 22:19:02 -04:00
test_scene_transitions_headless.py update tests: new scene API 2026-01-03 10:59:52 -05:00
test_screen_to_world_yplane.py Add y_plane parameter to screen_to_world(), closes #245 2026-02-07 20:15:48 -05:00
test_simple_callback.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_simple_drawable.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_stdin_theory.py update tests: new scene API 2026-01-03 10:59:52 -05:00
test_step_function.py Timer refactor: stopwatch-like semantics, mcrfpy.timers collection closes #173 2026-01-03 22:09:18 -05:00
test_stubs.py refactor: comprehensive test suite overhaul and demo system 2025-11-25 23:37:05 -05:00
test_synchronous_screenshot.py update tests: new scene API 2026-01-03 10:59:52 -05:00
test_tcod_complete.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_tcod_fov_entities.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_text_input.py Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306 2026-04-09 22:19:02 -04:00
test_texture_invalid_path.py refactor: comprehensive test suite overhaul and demo system 2025-11-25 23:37:05 -05:00
test_tilelayer_heightmap.py Grid layers: add HeightMap-based procedural generation methods 2026-01-11 22:35:44 -05:00
test_timer_object.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_timer_once.py Timer refactor: stopwatch-like semantics, mcrfpy.timers collection closes #173 2026-01-03 22:09:18 -05:00
test_uiarc.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_uicaption_visual.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_uicircle.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_uidrawable_monkeypatch.py Simplify on_enter/on_exit callbacks to position-only signature 2026-01-28 17:36:02 -05:00
test_uidrawable_subclass_callbacks.py Simplify on_enter/on_exit callbacks to position-only signature 2026-01-28 17:36:02 -05:00
test_utf8_encoding.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_vector_arithmetic.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_vector_convenience.py feat: Add Vector convenience features - indexing, tuple comparison, floor 2025-11-26 09:37:14 -05:00
test_viewport_scaling.py Test suite modernization 2026-02-09 08:15:18 -05:00
test_visibility.py Remove redundant Grid.position alias, keep only Grid.pos, closes #308 2026-04-09 22:18:30 -04:00
test_visual_path.py Remove redundant Grid.position alias, keep only Grid.pos, closes #308 2026-04-09 22:18:30 -04:00
texture_display_bounds_test.py Add texture display bounds for non-uniform sprite content, closes #235 2026-04-10 02:57:41 -04:00
texture_methods_test.py Shade (merchant-shade.itch.io) entity animation tests 2026-02-16 20:19:39 -05:00
tilemap_file_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
tileset_file_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
ui_Entity_issue73_test.py Remove deprecated sprite_number property from Sprite and Entity, closes #305 2026-04-09 22:18:20 -04:00
ui_Frame_test_detailed.py update tests: new scene API 2026-01-03 10:59:52 -05:00
ui_Grid_none_texture_test.py Test suite modernization 2026-02-09 08:15:18 -05:00
ui_Grid_null_texture_test.py update tests: new scene API 2026-01-03 10:59:52 -05:00
ui_Sprite_issue19_test.py Remove deprecated sprite_number property from Sprite and Entity, closes #305 2026-04-09 22:18:20 -04:00
ui_UICollection_issue69_test.py update tests: new scene API 2026-01-03 10:59:52 -05:00
validate_screenshot_test.py update tests: new scene API 2026-01-03 10:59:52 -05:00
viewport3d_test.py 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
voxel_bulk_ops_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
voxel_greedy_meshing_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
voxel_meshing_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
voxel_navigation_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
voxel_rendering_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
voxel_serialization_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
voxelgrid_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
voxelpoint_test.py 3D / voxel unit tests 2026-02-06 16:15:07 -05:00
wang_resolve_test.py Tiled XML/JSON import support 2026-02-06 21:43:03 -05:00
WORKING_automation_test_example.py Refactor 11 more tests to mcrfpy.step() pattern 2026-01-14 03:09:47 +00:00