2026-02-04 - 2026-03-04

Overview

0 active pull requests
20 active issues
Excluding merges, 1 author has pushed 56 commits to master and 56 commits to all branches. On master, 371 files have changed and there have been 88992 additions and 7409 deletions.

15 issues closed from 1 user

Closed #251 Timer fires with corrupted callback after Python object is garbage collected 2026-02-20 01:49:31 +00:00

Closed #250 [7DRL Prep] itch.io deployment pipeline 2026-02-15 00:31:08 +00:00

Closed #249 [7DRL Prep] Cookbook 4: Responsive design guide 2026-02-15 00:31:07 +00:00

Closed #246 [7DRL Prep] WASM fullscreen on mobile devices 2026-02-15 00:31:06 +00:00

Closed #245 [Minor Feature] screen_to_world() only intersects Y=0 plane 2026-02-09 12:47:41 +00:00

Closed #244 [Bugfix] Entity3D.viewport returns None instead of parent Viewport3D 2026-02-09 12:47:41 +00:00

Closed #242 [Bugfix] Entity3D.animate() raises NotImplementedError 2026-02-09 12:47:41 +00:00

Closed #243 [Minor Feature] EntityCollection3D missing pop(), find(), extend() methods 2026-02-09 12:47:41 +00:00

Closed #247 [7DRL Prep] SDL audio working in browser (WASM) 2026-02-09 12:47:41 +00:00

Closed #227 [Bugfix] UIDrawable: Silent failure when RenderTexture creation fails 2026-02-09 12:47:41 +00:00

Closed #158 [Major Feature] WebAssembly/Emscripten build target for browser deployment 2026-02-07 19:25:17 +00:00

Closed #157 [Major Feature] True headless execution without X11/GPU dependencies 2026-02-07 19:25:15 +00:00

Closed #100 Add rotation support to UIDrawable objects 2026-02-07 19:25:14 +00:00

Closed #241 [Bugfix] Fix segfault when animation callbacks start new animations 2026-02-07 19:16:20 +00:00

Closed #106 Shader support 2026-02-07 19:15:47 +00:00

15 issues created by 1 user

Opened #241 [Bugfix] Fix segfault when animation callbacks start new animations 2026-02-04 12:53:06 +00:00

Opened #242 [Bugfix] Entity3D.animate() raises NotImplementedError 2026-02-06 02:55:50 +00:00

Opened #243 [Minor Feature] EntityCollection3D missing pop(), find(), extend() methods 2026-02-06 02:55:54 +00:00

Opened #244 [Bugfix] Entity3D.viewport returns None instead of parent Viewport3D 2026-02-06 02:55:59 +00:00

Opened #245 [Minor Feature] screen_to_world() only intersects Y=0 plane 2026-02-06 02:56:07 +00:00

Opened #246 [7DRL Prep] WASM fullscreen on mobile devices 2026-02-09 02:44:02 +00:00

Opened #247 [7DRL Prep] SDL audio working in browser (WASM) 2026-02-09 02:44:14 +00:00

Opened #248 [7DRL Prep] Crypt of Sokoban Remaster 2026-02-09 02:44:29 +00:00

Opened #249 [7DRL Prep] Cookbook 4: Responsive design guide 2026-02-09 02:44:41 +00:00

Opened #250 [7DRL Prep] itch.io deployment pipeline 2026-02-09 02:44:53 +00:00

Opened #251 Timer fires with corrupted callback after Python object is garbage collected 2026-02-19 23:38:20 +00:00

Opened #252 GridView and Grid, FOVLayer and PathLayer 2026-03-03 04:05:03 +00:00

Opened #253 Use spatial hash by default when checking GridPoint for entities 2026-03-03 20:02:33 +00:00

Opened #254 TileLayer doesn't get any texture when assigned manually 2026-03-03 22:23:51 +00:00

Opened #255 Tracking down performance improvement opportunities 2026-03-04 04:32:07 +00:00

12 unresolved conversations

Open #46 subinterpreter tests 2026-02-07 19:34:06 +00:00

Open #149 Reduce the size of UIGrid.cpp 2026-02-07 19:33:55 +00:00

Open #152 Sparse Grid Layers 2026-02-07 19:33:38 +00:00

Open #233 Enhance Entity rendering and positioning capabilities 2026-02-07 19:33:20 +00:00

Open #234 Entity origin offset for oversized sprites 2026-02-07 19:32:58 +00:00

Open #235 Texture display bounds for non-uniform sprite content 2026-02-07 19:32:43 +00:00

Open #236 Multi-tile entities using oversized sprites 2026-02-07 19:31:55 +00:00

Open #237 Multi-tile entities using composite sprites 2026-02-07 19:26:59 +00:00

Open #238 Playground: Emscripten debugging infrastructure (DWARF, source maps, debug dumps) 2026-02-07 19:26:40 +00:00

Open #239 Playground: Automated WASM testing infrastructure with headless browser 2026-02-07 19:26:30 +00:00

Open #240 Playground: Developer troubleshooting documentation for WASM deployments 2026-02-07 19:26:09 +00:00

Open #220 Secondary Concurrency Model: Subinterpreter Support 2026-02-07 18:57:05 +00:00