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Site admin.
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Joined on
2020-09-17
Headless Timer epoch uses wall clock (runtime), not simulation_time — first fire under step() is nondeterministic
WASM: IDBFS not exported to runtime under Emscripten 5.0.0 — /save mount throws ReferenceError
make wasm full-game web build wears the playground code-panel shell (shell.html) instead of shell_game.html
Headless Timer epoch uses wall clock (runtime), not simulation_time — first fire under step() is nondeterministic
[Tooling] Deterministic snippet screenshots as a visual-regression oracle (rendered into the doc-site repo, not the engine)
Audit results (4-agent fan-out over all 282 snippets)
[Tooling] "Open in Playground" links from doc snippets — url-encoded short, raw-URL fetch long — with tag/commit version pinning
[Tooling] Deterministic snippet screenshots as a visual-regression oracle (rendered into the doc-site repo, not the engine)
[Bugfix] A transition into the first scene leaves mcrfpy.current_scene as None for the whole transition
[Bugfix] Embedded interpreter's filesystem encoding is ASCII: open() cannot read a UTF-8 file
Template example programs (templates/*/) are shipped but gated by nothing