McRogueFace/tests/unit/ui_Grid_none_texture_test.py

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3.5 KiB
Python

#!/usr/bin/env python3
"""Test Grid creation with None texture - should work with color cells only"""
import mcrfpy
from mcrfpy import automation
import sys
def test_grid_none_texture(timer, runtime):
"""Test Grid functionality without texture"""
print("\n=== Testing Grid with None texture ===")
# Test 1: Create Grid with None texture
try:
grid = mcrfpy.Grid(grid_size=(10, 10), pos=(50, 50), size=(400, 400))
print("✓ Grid created successfully with None texture")
except Exception as e:
print(f"✗ Failed to create Grid with None texture: {e}")
sys.exit(1)
# Add to UI
ui = grid_none_test.children
ui.append(grid)
# Test 2: Verify grid properties
try:
grid_size = grid.grid_size
print(f"✓ Grid size: {grid_size}")
# Check texture property
texture = grid.texture
if texture is None:
print("✓ Grid texture is None as expected")
else:
print(f"✗ Grid texture should be None, got: {texture}")
except Exception as e:
print(f"✗ Property access failed: {e}")
# Test 3: Access grid points using ColorLayer (new API)
# Note: GridPoint no longer has .color - must use ColorLayer system
try:
# Add a color layer to the grid
color_layer = grid.add_layer("color", z_index=-1)
# Create a checkerboard pattern with colors
for x in range(10):
for y in range(10):
if (x + y) % 2 == 0:
color_layer.set(x, y, mcrfpy.Color(255, 0, 0, 255)) # Red
else:
color_layer.set(x, y, mcrfpy.Color(0, 0, 255, 255)) # Blue
print("✓ Successfully set grid colors via ColorLayer")
except Exception as e:
print(f"✗ Failed to set grid colors: {e}")
# Test 4: Add entities to the grid
try:
# Create an entity with its own texture
entity_texture = mcrfpy.Texture("assets/kenney_tinydungeon.png", 16, 16)
entity = mcrfpy.Entity((5, 5), texture=entity_texture, sprite_index=1, grid=grid)
grid.entities.append(entity)
print(f"✓ Added entity to grid, total entities: {len(grid.entities)}")
except Exception as e:
print(f"✗ Failed to add entity: {e}")
# Test 5: Test grid interaction properties
try:
# Test zoom
grid.zoom = 2.0
print(f"✓ Set zoom to: {grid.zoom}")
# Test center (uses pixel coordinates)
grid.center = (200, 200)
print(f"✓ Set center to: {grid.center}")
except Exception as e:
print(f"✗ Grid properties failed: {e}")
# Take screenshot
filename = f"grid_none_texture_test_{int(runtime)}.png"
result = automation.screenshot(filename)
print(f"\nScreenshot saved: {filename} - Result: {result}")
print("The grid should show a red/blue checkerboard pattern")
print("\n✓ PASS - Grid works correctly without texture!")
sys.exit(0)
# Set up test scene
print("Creating test scene...")
grid_none_test = mcrfpy.Scene("grid_none_test")
grid_none_test.activate()
# Add a background frame so we can see the grid
ui = grid_none_test.children
background = mcrfpy.Frame(pos=(0, 0), size=(800, 600),
fill_color=mcrfpy.Color(200, 200, 200),
outline_color=mcrfpy.Color(0, 0, 0),
outline=2.0)
ui.append(background)
# Schedule test
test_timer = mcrfpy.Timer("test", test_grid_none_texture, 100, once=True)
print("Test scheduled...")