Generates a network of bezier-curved dirt paths connecting POIs placed via grid-distributed random selection. Uses minimum spanning tree with extra fork edges, noise-offset control points for organic curves, and the "pathways" edge-type Wang set for directional path tiles. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| .. | ||
| ldtk | ||
| screens | ||
| screenshots | ||
| __init__.py | ||
| audio_synth_demo.py | ||
| cookbook_showcase.py | ||
| demo_main.py | ||
| new_features_showcase.py | ||
| perspective_patrol_demo.py | ||
| procgen_showcase.py | ||
| simple_showcase.py | ||
| tutorial_screenshots.py | ||
| tutorial_showcase.py | ||
| viewport3d_demo.py | ||
| viewport3d_screenshot.py | ||