- Add action economy system with free (LOOK, SPEAK) vs turn-ending (GO, WAIT, TAKE) actions - Implement LOOK action with detailed descriptions for doors, objects, entities, directions - Add SPEAK/ANNOUNCE speech system with room-wide and proximity-based message delivery - Create multi-tile pathing with FOV interrupt detection (path cancels when new entity visible) - Implement TAKE action with adjacency requirement and clear error messages - Add conversation history and error feedback loop so agents learn from failed actions - Create structured simulation logging for offline viewer replay - Document offline viewer requirements in OFFLINE_VIEWER_SPEC.md - Fix import path in 1_multi_agent_demo.py for standalone execution 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| benchmarks | ||
| demo | ||
| geometry_demo | ||
| integration | ||
| notes | ||
| regression | ||
| unit | ||
| vllm_demo | ||
| run_tests.py | ||