Add warning when RenderTexture creation fails, closes #227

Previously enableRenderTexture() silently failed. Now emits a
stderr warning with the requested dimensions, consistent with
the engine's logging pattern.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
John McCardle 2026-02-07 20:15:43 -05:00
commit d195c0e390

View file

@ -1,4 +1,5 @@
#include "UIDrawable.h" #include "UIDrawable.h"
#include <iostream>
#include "UIFrame.h" #include "UIFrame.h"
#include "UICaption.h" #include "UICaption.h"
#include "UISprite.h" #include "UISprite.h"
@ -428,6 +429,8 @@ void UIDrawable::enableRenderTexture(unsigned int width, unsigned int height) {
if (!render_texture || render_texture->getSize().x != width || render_texture->getSize().y != height) { if (!render_texture || render_texture->getSize().x != width || render_texture->getSize().y != height) {
render_texture = std::make_unique<sf::RenderTexture>(); render_texture = std::make_unique<sf::RenderTexture>();
if (!render_texture->create(width, height)) { if (!render_texture->create(width, height)) {
std::cerr << "[McRogueFace] Warning: Failed to create RenderTexture ("
<< width << "x" << height << ")" << std::endl;
render_texture.reset(); render_texture.reset();
use_render_texture = false; use_render_texture = false;
return; return;