Refactor: remove "s" prefix from "sRender" method ( -> "render") Closes #44
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7 changed files with 14 additions and 9 deletions
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@ -31,7 +31,7 @@ public:
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//Scene();
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Scene(GameEngine*);
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virtual void update() = 0;
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virtual void sRender() = 0;
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virtual void render() = 0;
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virtual void doAction(std::string, std::string) = 0;
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bool hasAction(std::string);
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bool hasAction(int);
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