McRogueFace/tests/unit/test_empty_animation_manager.py

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#!/usr/bin/env python3
"""
Test if AnimationManager crashes with no animations
"""
import mcrfpy
print("Creating empty scene...")
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test = mcrfpy.Scene("test")
test.activate()
print("Scene created, no animations added")
print("Starting game loop in 100ms...")
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def check_alive(timer, runtime):
print(f"Timer fired at {runtime}ms - AnimationManager survived!")
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mcrfpy.Timer("exit", lambda t, r: mcrfpy.exit(), 100, once=True)
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mcrfpy.Timer("check", check_alive, 1000, once=True)
print("If this crashes immediately, AnimationManager has an issue with empty state")