McRogueFace/src/PyMouseButton.cpp

205 lines
7 KiB
C++

#include "PyMouseButton.h"
#include <sstream>
// Static storage for cached enum class reference
PyObject* PyMouseButton::mouse_button_enum_class = nullptr;
// MouseButton entries - maps enum name to value and legacy string
struct MouseButtonEntry {
const char* name; // Python enum name (UPPER_SNAKE_CASE)
int value; // Integer value (matches sf::Mouse::Button)
const char* legacy; // Legacy string name for backwards compatibility
};
static const MouseButtonEntry mouse_button_table[] = {
{"LEFT", sf::Mouse::Left, "left"},
{"RIGHT", sf::Mouse::Right, "right"},
{"MIDDLE", sf::Mouse::Middle, "middle"},
{"X1", sf::Mouse::XButton1, "x1"},
{"X2", sf::Mouse::XButton2, "x2"},
};
static const int NUM_MOUSE_BUTTON_ENTRIES = sizeof(mouse_button_table) / sizeof(mouse_button_table[0]);
const char* PyMouseButton::to_legacy_string(sf::Mouse::Button button) {
for (int i = 0; i < NUM_MOUSE_BUTTON_ENTRIES; i++) {
if (mouse_button_table[i].value == static_cast<int>(button)) {
return mouse_button_table[i].legacy;
}
}
return "left"; // Default fallback
}
PyObject* PyMouseButton::create_enum_class(PyObject* module) {
// Build the enum definition dynamically from the table
std::ostringstream code;
code << "from enum import IntEnum\n\n";
code << "class MouseButton(IntEnum):\n";
code << " \"\"\"Enum representing mouse buttons.\n";
code << " \n";
code << " Values:\n";
code << " LEFT: Left mouse button (legacy: 'left')\n";
code << " RIGHT: Right mouse button (legacy: 'right')\n";
code << " MIDDLE: Middle mouse button / scroll wheel click (legacy: 'middle')\n";
code << " X1: Extra mouse button 1 (legacy: 'x1')\n";
code << " X2: Extra mouse button 2 (legacy: 'x2')\n";
code << " \n";
code << " These enum values compare equal to their legacy string equivalents\n";
code << " for backwards compatibility:\n";
code << " MouseButton.LEFT == 'left' # True\n";
code << " MouseButton.RIGHT == 'right' # True\n";
code << " \"\"\"\n";
// Add enum members
for (int i = 0; i < NUM_MOUSE_BUTTON_ENTRIES; i++) {
code << " " << mouse_button_table[i].name << " = " << mouse_button_table[i].value << "\n";
}
// Add legacy names and custom methods AFTER class creation
// (IntEnum doesn't allow dict attributes during class definition)
code << "\n# Add legacy name mapping after class creation\n";
code << "MouseButton._legacy_names = {\n";
for (int i = 0; i < NUM_MOUSE_BUTTON_ENTRIES; i++) {
code << " " << mouse_button_table[i].value << ": \"" << mouse_button_table[i].legacy << "\",\n";
}
code << "}\n\n";
code << R"(
def _MouseButton_eq(self, other):
if isinstance(other, str):
# Check enum name match (e.g., "LEFT")
if self.name == other:
return True
# Check legacy name match (e.g., "left")
legacy = type(self)._legacy_names.get(self.value)
if legacy and legacy == other:
return True
return False
# Fall back to int comparison for IntEnum
return int.__eq__(int(self), other)
MouseButton.__eq__ = _MouseButton_eq
MouseButton.__hash__ = lambda self: hash(int(self))
MouseButton.__repr__ = lambda self: f"{type(self).__name__}.{self.name}"
MouseButton.__str__ = lambda self: self.name
)";
std::string code_str = code.str();
// Create globals with builtins
PyObject* globals = PyDict_New();
if (!globals) return NULL;
PyObject* builtins = PyEval_GetBuiltins();
PyDict_SetItemString(globals, "__builtins__", builtins);
PyObject* locals = PyDict_New();
if (!locals) {
Py_DECREF(globals);
return NULL;
}
// Execute the code to create the enum
PyObject* result = PyRun_String(code_str.c_str(), Py_file_input, globals, locals);
if (!result) {
Py_DECREF(globals);
Py_DECREF(locals);
return NULL;
}
Py_DECREF(result);
// Get the MouseButton class from locals
PyObject* mouse_button_class = PyDict_GetItemString(locals, "MouseButton");
if (!mouse_button_class) {
PyErr_SetString(PyExc_RuntimeError, "Failed to create MouseButton enum class");
Py_DECREF(globals);
Py_DECREF(locals);
return NULL;
}
Py_INCREF(mouse_button_class);
// Cache the reference for fast type checking
mouse_button_enum_class = mouse_button_class;
Py_INCREF(mouse_button_enum_class);
// Add to module
if (PyModule_AddObject(module, "MouseButton", mouse_button_class) < 0) {
Py_DECREF(mouse_button_class);
Py_DECREF(globals);
Py_DECREF(locals);
mouse_button_enum_class = nullptr;
return NULL;
}
Py_DECREF(globals);
Py_DECREF(locals);
return mouse_button_class;
}
int PyMouseButton::from_arg(PyObject* arg, sf::Mouse::Button* out_button) {
// Accept MouseButton enum member
if (mouse_button_enum_class && PyObject_IsInstance(arg, mouse_button_enum_class)) {
PyObject* value = PyObject_GetAttrString(arg, "value");
if (!value) {
return 0;
}
long val = PyLong_AsLong(value);
Py_DECREF(value);
if (val == -1 && PyErr_Occurred()) {
return 0;
}
if (val >= 0 && val < NUM_MOUSE_BUTTON_ENTRIES) {
*out_button = static_cast<sf::Mouse::Button>(val);
return 1;
}
PyErr_Format(PyExc_ValueError,
"Invalid MouseButton value: %ld. Must be 0-4.", val);
return 0;
}
// Accept int
if (PyLong_Check(arg)) {
long val = PyLong_AsLong(arg);
if (val == -1 && PyErr_Occurred()) {
return 0;
}
if (val >= 0 && val < NUM_MOUSE_BUTTON_ENTRIES) {
*out_button = static_cast<sf::Mouse::Button>(val);
return 1;
}
PyErr_Format(PyExc_ValueError,
"Invalid MouseButton value: %ld. Must be 0 (LEFT), 1 (RIGHT), 2 (MIDDLE), "
"3 (X1), or 4 (X2).", val);
return 0;
}
// Accept string (both new and legacy names)
if (PyUnicode_Check(arg)) {
const char* name = PyUnicode_AsUTF8(arg);
if (!name) {
return 0;
}
// Check all entries for both name and legacy match
for (int i = 0; i < NUM_MOUSE_BUTTON_ENTRIES; i++) {
if (strcmp(name, mouse_button_table[i].name) == 0 ||
strcmp(name, mouse_button_table[i].legacy) == 0) {
*out_button = static_cast<sf::Mouse::Button>(mouse_button_table[i].value);
return 1;
}
}
PyErr_Format(PyExc_ValueError,
"Unknown MouseButton: '%s'. Use MouseButton.LEFT, MouseButton.RIGHT, "
"MouseButton.MIDDLE, MouseButton.X1, MouseButton.X2, "
"or legacy strings 'left', 'right', 'middle', 'x1', 'x2'.", name);
return 0;
}
PyErr_SetString(PyExc_TypeError,
"MouseButton must be mcrfpy.MouseButton enum member, string, or int");
return 0;
}