McRogueFace/tests/unit/simple_screenshot_test.py
John McCardle 9f481a2e4a fix: Update test files to use current API patterns
Migrates test suite to current API:
- Frame(x, y, w, h) → Frame(pos=(x, y), size=(w, h))
- Caption("text", x, y) → Caption(pos=(x, y), text="text")
- caption.size → caption.font_size
- Entity(x, y, ...) → Entity((x, y), ...)
- Grid(w, h, ...) → Grid(grid_size=(w, h), ...)
- cell.color → ColorLayer system

Tests now serve as valid API usage examples.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-29 19:47:48 -05:00

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1.2 KiB
Python

#!/usr/bin/env python3
"""Simple screenshot test to verify automation API"""
import mcrfpy
from mcrfpy import automation
import sys
import time
def take_screenshot(runtime):
"""Take screenshot after render starts"""
print(f"Timer callback fired at runtime: {runtime}")
# Try different paths
paths = [
"test_screenshot.png",
"./test_screenshot.png",
"mcrogueface.github.io/images/test_screenshot.png"
]
for path in paths:
try:
print(f"Trying to save to: {path}")
automation.screenshot(path)
print(f"Success: {path}")
except Exception as e:
print(f"Failed {path}: {e}")
sys.exit(0)
# Create minimal scene
mcrfpy.createScene("test")
# Add a visible element
caption = mcrfpy.Caption(pos=(100, 100), text="Screenshot Test")
caption.font = mcrfpy.default_font
caption.fill_color = mcrfpy.Color(255, 255, 255)
caption.font_size = 24
mcrfpy.sceneUI("test").append(caption)
mcrfpy.setScene("test")
# Use timer to ensure rendering has started
print("Setting timer...")
mcrfpy.setTimer("screenshot", take_screenshot, 500) # Wait 0.5 seconds
print("Timer set, entering game loop...")