UIFrame, UICaption, and UISprite now accept "pos" as an alias for "position"
in the animation property system. UICaption and UISprite gain Vector2f
setProperty/getProperty overrides enabling animate("pos", (x, y), duration).
Color compound animation (fill_color, outline_color) was already supported.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
82 lines
2.3 KiB
Python
82 lines
2.3 KiB
Python
"""Test compound (Color and Vector) animation targets - issue #218"""
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import mcrfpy
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import sys
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PASS = True
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def check(name, condition):
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global PASS
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if not condition:
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print(f"FAIL: {name}")
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PASS = False
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else:
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print(f" ok: {name}")
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# Create a scene with test objects
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scene = mcrfpy.Scene("test_compound_anim")
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ui = scene.children
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frame = mcrfpy.Frame(pos=(10, 20), size=(100, 100),
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fill_color=mcrfpy.Color(255, 0, 0))
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ui.append(frame)
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cap = mcrfpy.Caption(text="hello", pos=(50, 60))
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ui.append(cap)
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tex = mcrfpy.Texture("assets/kenney_tinydungeon.png", 16, 16)
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sprite = mcrfpy.Sprite(pos=(70, 80), texture=tex)
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ui.append(sprite)
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mcrfpy.current_scene = scene
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# Test 1: Frame "pos" animation property recognized
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check("Frame hasProperty 'pos'", True) # would fail at animate() if not
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frame.animate("pos", (200, 300), 0.5, mcrfpy.Easing.LINEAR)
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# Test 2: Frame "position" animation property still works
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frame2 = mcrfpy.Frame(pos=(0, 0), size=(50, 50))
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ui.append(frame2)
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frame2.animate("position", (100, 100), 0.5, mcrfpy.Easing.LINEAR)
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# Test 3: Frame "fill_color" compound animation
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frame.animate("fill_color", (0, 255, 0, 255), 0.5, mcrfpy.Easing.LINEAR)
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# Test 4: Frame "outline_color" compound animation
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frame.animate("outline_color", (128, 128, 128), 0.5, mcrfpy.Easing.LINEAR)
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# Test 5: Caption "pos" animation
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cap.animate("pos", (200, 200), 0.5, mcrfpy.Easing.LINEAR)
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# Test 6: Caption "position" animation
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cap.animate("position", (300, 300), 0.5, mcrfpy.Easing.LINEAR)
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# Test 7: Caption "fill_color" compound animation
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cap.animate("fill_color", (0, 0, 255), 0.5, mcrfpy.Easing.LINEAR)
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# Test 8: Sprite "pos" animation
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sprite.animate("pos", (200, 200), 0.5, mcrfpy.Easing.LINEAR)
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# Test 9: Sprite "position" animation
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sprite.animate("position", (300, 300), 0.5, mcrfpy.Easing.LINEAR)
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# Test 10: Frame "size" compound animation
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frame.animate("size", (200, 200), 0.5, mcrfpy.Easing.LINEAR)
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# Test 11: Step time forward and verify position changed
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initial_x = frame.x
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for _ in range(10):
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mcrfpy.step(0.06)
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check("Frame moved from pos animation", frame.x != initial_x)
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# Test 12: Verify Caption position changed
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check("Caption pos changed", cap.x != 50)
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# Test 13: Verify Sprite position changed
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check("Sprite pos changed", sprite.x != 70)
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if PASS:
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print("PASS")
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sys.exit(0)
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else:
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sys.exit(1)
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