McRogueFace/src/IndexSprite.cpp

20 lines
569 B
C++

#include "IndexSprite.h"
#include "GameEngine.h"
//int texture_index, sprite_index, x, y;
GameEngine* IndexSprite::game;
sf::Sprite IndexSprite::drawable()
{
sf::Sprite s;
auto& tex = IndexSprite::game->textures[texture_index];
s.setTexture(tex.texture);
s.setScale(sf::Vector2f(scale, scale));
s.setPosition(sf::Vector2f(x, y));
s.setTextureRect(tex.spriteCoordinates(sprite_index));
return s;
}
IndexSprite::IndexSprite(int _ti, int _si, int _x, int _y, float _s):
texture_index(_ti), sprite_index(_si), x(_x), y(_y), scale(_s) {}