McRogueFace/src/PySound.cpp
John McCardle c025cd7da3 feat: Add Sound/Music classes, keyboard state, version (#66, #160, #164)
Replace module-level audio functions with proper OOP API:
- mcrfpy.Sound: Wraps sf::SoundBuffer + sf::Sound for short effects
- mcrfpy.Music: Wraps sf::Music for streaming long tracks
- Both support: volume, loop, playing, duration, play/pause/stop
- Music adds position property for seeking

Add mcrfpy.keyboard singleton for real-time modifier state:
- shift, ctrl, alt, system properties (bool, read-only)
- Queries sf::Keyboard::isKeyPressed() directly

Add mcrfpy.__version__ = "1.0.0" for version identity

Remove old audio API entirely (no deprecation - unused in codebase):
- createSoundBuffer, loadMusic, playSound
- setMusicVolume, getMusicVolume, setSoundVolume, getSoundVolume

closes #66, closes #160, closes #164

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-29 16:24:27 -05:00

259 lines
6.7 KiB
C++

#include "PySound.h"
#include "McRFPy_API.h"
#include "McRFPy_Doc.h"
#include <sstream>
PySound::PySound(const std::string& filename)
: source(filename), loaded(false)
{
if (buffer.loadFromFile(filename)) {
sound.setBuffer(buffer);
loaded = true;
}
}
void PySound::play()
{
if (loaded) {
sound.play();
}
}
void PySound::pause()
{
if (loaded) {
sound.pause();
}
}
void PySound::stop()
{
if (loaded) {
sound.stop();
}
}
float PySound::getVolume() const
{
return sound.getVolume();
}
void PySound::setVolume(float vol)
{
sound.setVolume(std::max(0.0f, std::min(100.0f, vol)));
}
bool PySound::getLoop() const
{
return sound.getLoop();
}
void PySound::setLoop(bool loop)
{
sound.setLoop(loop);
}
bool PySound::isPlaying() const
{
return sound.getStatus() == sf::Sound::Playing;
}
float PySound::getDuration() const
{
if (!loaded) return 0.0f;
return buffer.getDuration().asSeconds();
}
PyObject* PySound::pyObject()
{
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Sound");
PyObject* obj = PySound::pynew(type, Py_None, Py_None);
Py_DECREF(type);
try {
((PySoundObject*)obj)->data = shared_from_this();
}
catch (std::bad_weak_ptr& e) {
std::cerr << "PySound::pyObject() - shared_from_this() failed" << std::endl;
}
return obj;
}
PyObject* PySound::repr(PyObject* obj)
{
PySoundObject* self = (PySoundObject*)obj;
std::ostringstream ss;
if (!self->data) {
ss << "<Sound [invalid]>";
} else if (!self->data->loaded) {
ss << "<Sound [failed to load: " << self->data->source << "]>";
} else {
ss << "<Sound source='" << self->data->source << "' duration="
<< std::fixed << std::setprecision(2) << self->data->getDuration() << "s>";
}
std::string repr_str = ss.str();
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
Py_hash_t PySound::hash(PyObject* obj)
{
auto self = (PySoundObject*)obj;
return reinterpret_cast<Py_hash_t>(self->data.get());
}
int PySound::init(PySoundObject* self, PyObject* args, PyObject* kwds)
{
static const char* keywords[] = {"filename", nullptr};
const char* filename = nullptr;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "s", const_cast<char**>(keywords), &filename)) {
return -1;
}
self->data = std::make_shared<PySound>(filename);
if (!self->data->loaded) {
PyErr_Format(PyExc_RuntimeError, "Failed to load sound file: %s", filename);
return -1;
}
return 0;
}
PyObject* PySound::pynew(PyTypeObject* type, PyObject* args, PyObject* kwds)
{
return (PyObject*)type->tp_alloc(type, 0);
}
// Python methods
PyObject* PySound::py_play(PySoundObject* self, PyObject* args)
{
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Sound object is invalid");
return NULL;
}
self->data->play();
Py_RETURN_NONE;
}
PyObject* PySound::py_pause(PySoundObject* self, PyObject* args)
{
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Sound object is invalid");
return NULL;
}
self->data->pause();
Py_RETURN_NONE;
}
PyObject* PySound::py_stop(PySoundObject* self, PyObject* args)
{
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Sound object is invalid");
return NULL;
}
self->data->stop();
Py_RETURN_NONE;
}
// Property getters/setters
PyObject* PySound::get_volume(PySoundObject* self, void* closure)
{
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Sound object is invalid");
return NULL;
}
return PyFloat_FromDouble(self->data->getVolume());
}
int PySound::set_volume(PySoundObject* self, PyObject* value, void* closure)
{
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Sound object is invalid");
return -1;
}
float vol = PyFloat_AsDouble(value);
if (PyErr_Occurred()) {
return -1;
}
self->data->setVolume(vol);
return 0;
}
PyObject* PySound::get_loop(PySoundObject* self, void* closure)
{
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Sound object is invalid");
return NULL;
}
return PyBool_FromLong(self->data->getLoop());
}
int PySound::set_loop(PySoundObject* self, PyObject* value, void* closure)
{
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Sound object is invalid");
return -1;
}
self->data->setLoop(PyObject_IsTrue(value));
return 0;
}
PyObject* PySound::get_playing(PySoundObject* self, void* closure)
{
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Sound object is invalid");
return NULL;
}
return PyBool_FromLong(self->data->isPlaying());
}
PyObject* PySound::get_duration(PySoundObject* self, void* closure)
{
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Sound object is invalid");
return NULL;
}
return PyFloat_FromDouble(self->data->getDuration());
}
PyObject* PySound::get_source(PySoundObject* self, void* closure)
{
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Sound object is invalid");
return NULL;
}
return PyUnicode_FromString(self->data->source.c_str());
}
PyMethodDef PySound::methods[] = {
{"play", (PyCFunction)PySound::py_play, METH_NOARGS,
MCRF_METHOD(Sound, play,
MCRF_SIG("()", "None"),
MCRF_DESC("Start or resume playing the sound.")
)},
{"pause", (PyCFunction)PySound::py_pause, METH_NOARGS,
MCRF_METHOD(Sound, pause,
MCRF_SIG("()", "None"),
MCRF_DESC("Pause the sound. Use play() to resume from the paused position.")
)},
{"stop", (PyCFunction)PySound::py_stop, METH_NOARGS,
MCRF_METHOD(Sound, stop,
MCRF_SIG("()", "None"),
MCRF_DESC("Stop playing and reset to the beginning.")
)},
{NULL}
};
PyGetSetDef PySound::getsetters[] = {
{"volume", (getter)PySound::get_volume, (setter)PySound::set_volume,
MCRF_PROPERTY(volume, "Volume level from 0 (silent) to 100 (full volume)."), NULL},
{"loop", (getter)PySound::get_loop, (setter)PySound::set_loop,
MCRF_PROPERTY(loop, "Whether the sound loops when it reaches the end."), NULL},
{"playing", (getter)PySound::get_playing, NULL,
MCRF_PROPERTY(playing, "True if the sound is currently playing (read-only)."), NULL},
{"duration", (getter)PySound::get_duration, NULL,
MCRF_PROPERTY(duration, "Total duration of the sound in seconds (read-only)."), NULL},
{"source", (getter)PySound::get_source, NULL,
MCRF_PROPERTY(source, "Filename path used to load this sound (read-only)."), NULL},
{NULL}
};