McRogueFace/src/PyTexture.cpp
John McCardle ac7f7052cd Squashed commit of the following: [break_up_ui_h]
Closes #43

No segfault found in cos_play after completing the checklist. Maybe I accidentally fixed it...?

commit 6aa151aba3
Author: John McCardle <mccardle.john@gmail.com>
Date:   Fri Apr 19 21:43:58 2024 -0400

    UISprite.h/.cpp cleanup

commit ec0374ef50
Author: John McCardle <mccardle.john@gmail.com>
Date:   Fri Apr 19 21:37:39 2024 -0400

    UIGridPoint.h/.cpp reorganization

commit 2cb7339535
Author: John McCardle <mccardle.john@gmail.com>
Date:   Fri Apr 19 21:19:25 2024 -0400

    UIGrid.h/.cpp cleanup. I have reservations about the UIEntityCollection[Iter] classes + methods living there, but not enough to fix it right now.

commit 5d6af324bf
Author: John McCardle <mccardle.john@gmail.com>
Date:   Thu Apr 18 22:14:57 2024 -0400

    UIFrame - moving static method into class namespace; no type object access

commit 567218cd7b
Author: John McCardle <mccardle.john@gmail.com>
Date:   Thu Apr 18 21:23:49 2024 -0400

    UIEntity fixes for the UI.h split: There are segfaults in cos_play, I may have missed a type usage or something

commit 76693acd28
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sat Apr 13 00:18:37 2024 -0400

    delete leftover comments

commit 9efe998a33
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sat Apr 13 00:17:43 2024 -0400

    some work on UICaption and UICollection; fixing segfaults resulting from mcrfpydef namepace TypeObject usage

commit 714965da45
Author: John McCardle <mccardle.john@gmail.com>
Date:   Fri Apr 12 14:15:00 2024 -0400

    eliminate extra includes on UICaption

commit 8efa25878f
Author: John McCardle <mccardle.john@gmail.com>
Date:   Wed Apr 10 23:41:14 2024 -0400

    remove a lot of stuff

commit c186d8c7f3
Author: John McCardle <mccardle.john@gmail.com>
Date:   Wed Apr 10 23:10:15 2024 -0400

    We are compiling again! Started refactoring UICaption to be more idiomatic

commit 1b6e2a709b
Author: John McCardle <mccardle.john@gmail.com>
Date:   Tue Apr 9 22:42:02 2024 -0400

    Still not quite compiling; as predicted, a lot of interdependency and definition order bugs to untangle

commit aa7553a818
Author: John McCardle <mccardle.john@gmail.com>
Date:   Tue Apr 9 22:41:20 2024 -0400

    PyTexture clean up scribbles and experiments

commit c0201d989a
Author: John McCardle <mccardle.john@gmail.com>
Date:   Mon Apr 8 22:55:00 2024 -0400

    additional unsaved changes

commit 83a63a3093
Author: John McCardle <mccardle.john@gmail.com>
Date:   Mon Apr 8 22:45:00 2024 -0400

    doesn't compile, but UI.h/.cpp code has been divvy'd up.

    refs #43 @2h
2024-04-20 10:32:04 -04:00

82 lines
3.2 KiB
C++

#include "PyTexture.h"
#include "McRFPy_API.h"
PyTexture::PyTexture(std::string filename, int sprite_w, int sprite_h)
: source(filename), sprite_width(sprite_w), sprite_height(sprite_h)
{
texture = sf::Texture();
texture.loadFromFile(source);
auto size = texture.getSize();
sheet_width = (size.x / sprite_width);
sheet_height = (size.y / sprite_height);
if (size.x % sprite_width != 0 || size.y % sprite_height != 0)
{
std::cout << "Warning: Texture `" << source << "` is not an even number of sprite widths or heights across." << std::endl
<< "Sprite size given was " << sprite_w << "x" << sprite_h << "px but the file has a resolution of " << sheet_width << "x" << sheet_height << "px." << std::endl;
}
}
sf::Sprite PyTexture::sprite(int index, sf::Vector2f pos, sf::Vector2f s)
{
int tx = index % sheet_width, ty = index / sheet_width;
auto ir = sf::IntRect(tx * sprite_width, ty * sprite_height, sprite_width, sprite_height);
auto sprite = sf::Sprite(texture, ir);
sprite.setPosition(pos);
sprite.setScale(s);
return sprite;
}
PyObject* PyTexture::pyObject()
{
std::cout << "Find type" << std::endl;
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Texture");
PyObject* obj = PyTexture::pynew(type, Py_None, Py_None);
try {
((PyTextureObject*)obj)->data = shared_from_this();
}
catch (std::bad_weak_ptr& e)
{
std::cout << "Bad weak ptr: shared_from_this() failed in PyTexture::pyObject(); did you create a PyTexture outside of std::make_shared? enjoy your segfault, soon!" << std::endl;
}
// TODO - shared_from_this will raise an exception if the object does not have a shared pointer. Constructor should be made private; write a factory function
return obj;
}
PyObject* PyTexture::repr(PyObject* obj)
{
PyTextureObject* self = (PyTextureObject*)obj;
std::ostringstream ss;
if (!self->data)
{
ss << "<Texture [invalid internal object]>";
std::string repr_str = ss.str();
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
auto& ptex = *(self->data);
ss << "<Texture " << ptex.sheet_height << " rows, " << ptex.sheet_width << " columns; " << ptex.sprite_width << "x" << ptex.sprite_height << "px sprites. source='" << ptex.source << "'>";
std::string repr_str = ss.str();
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
Py_hash_t PyTexture::hash(PyObject* obj)
{
auto self = (PyTextureObject*)obj;
return reinterpret_cast<Py_hash_t>(self->data.get());
}
int PyTexture::init(PyTextureObject* self, PyObject* args, PyObject* kwds)
{
static const char* keywords[] = { "filename", "sprite_width", "sprite_height", nullptr };
char* filename;
int sprite_width, sprite_height;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "sii", const_cast<char**>(keywords), &filename, &sprite_width, &sprite_height))
return -1;
self->data = std::make_shared<PyTexture>(filename, sprite_width, sprite_height);
return 0;
}
PyObject* PyTexture::pynew(PyTypeObject* type, PyObject* args, PyObject* kwds)
{
return (PyObject*)type->tp_alloc(type, 0);
}