McRogueFace/tests/unit/test_scene_transitions_headless.py
John McCardle 9f481a2e4a fix: Update test files to use current API patterns
Migrates test suite to current API:
- Frame(x, y, w, h) → Frame(pos=(x, y), size=(w, h))
- Caption("text", x, y) → Caption(pos=(x, y), text="text")
- caption.size → caption.font_size
- Entity(x, y, ...) → Entity((x, y), ...)
- Grid(w, h, ...) → Grid(grid_size=(w, h), ...)
- cell.color → ColorLayer system

Tests now serve as valid API usage examples.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-29 19:47:48 -05:00

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Python

#!/usr/bin/env python3
"""Test scene transitions in headless mode."""
import mcrfpy
import sys
def test_scene_transitions():
"""Test all scene transition types."""
# Create two simple scenes
print("Creating test scenes...")
# Scene 1
mcrfpy.createScene("scene1")
ui1 = mcrfpy.sceneUI("scene1")
frame1 = mcrfpy.Frame(pos=(0, 0), size=(100, 100), fill_color=mcrfpy.Color(255, 0, 0))
ui1.append(frame1)
# Scene 2
mcrfpy.createScene("scene2")
ui2 = mcrfpy.sceneUI("scene2")
frame2 = mcrfpy.Frame(pos=(0, 0), size=(100, 100), fill_color=mcrfpy.Color(0, 0, 255))
ui2.append(frame2)
# Test each transition type
transitions = [
("fade", 0.5),
("slide_left", 0.5),
("slide_right", 0.5),
("slide_up", 0.5),
("slide_down", 0.5),
(None, 0.0), # Instant
]
print("\nTesting scene transitions:")
# Start with scene1
mcrfpy.setScene("scene1")
print(f"Initial scene: {mcrfpy.currentScene()}")
for trans_type, duration in transitions:
target = "scene2" if mcrfpy.currentScene() == "scene1" else "scene1"
if trans_type:
print(f"\nTransitioning to {target} with {trans_type} (duration: {duration}s)")
mcrfpy.setScene(target, trans_type, duration)
else:
print(f"\nTransitioning to {target} instantly")
mcrfpy.setScene(target)
print(f"Current scene after transition: {mcrfpy.currentScene()}")
print("\n✓ All scene transition types tested successfully!")
print("\nNote: Visual transitions cannot be verified in headless mode.")
print("The transitions are implemented and working in the engine.")
sys.exit(0)
# Run the test immediately
test_scene_transitions()