Implements #202, #203, #204, #205; partially implements #206: - BSP class: core tree structure with bounds, split_once, split_recursive, clear - BSPNode class: lightweight node reference with bounds, level, is_leaf, split_horizontal, split_position; navigation via left/right/parent/sibling; contains() and center() methods - Traversal enum: PRE_ORDER, IN_ORDER, POST_ORDER, LEVEL_ORDER, INVERTED_LEVEL_ORDER - BSP iteration: leaves() for leaf nodes only, traverse(order) for all nodes - BSP query: find(pos) returns deepest node containing position - BSP.to_heightmap(): converts BSP to HeightMap with select, shrink, value options Note: #206's BSPMap subclass deferred - to_heightmap returns plain HeightMap. The HeightMap already has all necessary operations (inverse, threshold, etc.) for procedural generation workflows. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
28 lines
622 B
Python
28 lines
622 B
Python
"""Simple BSP test to identify crash."""
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import sys
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import mcrfpy
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print("Step 1: Import complete")
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print("Step 2: Creating BSP...")
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bsp = mcrfpy.BSP(bounds=((0, 0), (100, 80)))
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print("Step 2: BSP created:", bsp)
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print("Step 3: Getting bounds...")
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bounds = bsp.bounds
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print("Step 3: Bounds:", bounds)
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print("Step 4: Getting root...")
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root = bsp.root
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print("Step 4: Root:", root)
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print("Step 5: Split once...")
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bsp.split_once(horizontal=True, position=40)
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print("Step 5: Split complete")
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print("Step 6: Get leaves...")
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leaves = list(bsp.leaves())
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print("Step 6: Leaves count:", len(leaves))
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print("PASS")
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sys.exit(0)
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