Fixes potential integer overflow and invalid input issues: - Add GRID_MAX constant (8192) to Common.h for global use - Validate HeightMap dimensions against GRID_MAX to prevent integer overflow in w*h calculations (65536*65536 = 0) - Add min > max validation for clamp() and normalize() - Add unit tests for all new validation cases Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
20 lines
477 B
C++
20 lines
477 B
C++
# pragma once
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#include <SFML/Graphics.hpp>
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#include <SFML/Audio.hpp>
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// Maximum dimension for grids, layers, and heightmaps (8192x8192 = 256MB of float data)
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// Prevents integer overflow in size calculations and limits memory allocation
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constexpr int GRID_MAX = 8192;
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#include <vector>
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#include <iostream>
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#include <memory>
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#include <fstream>
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#include <sstream>
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#include <algorithm>
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// wstring<->string conversion
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#include <locale>
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#include <codecvt>
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#include <filesystem>
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