McRogueFace/src/PyMouseButton.h
John McCardle 6d5e99a114 Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306
Removed custom __eq__/__ne__ that allowed comparing enums to legacy string
names (e.g., Key.ESCAPE == "Escape"). Removed _legacy_names dicts and
to_legacy_string() functions. Kept from_legacy_string() in PyKey.cpp as
it's used by C++ event dispatch. Updated ~50 Python test/demo/cookbook
files to use enum members instead of string comparisons. Also updates
grid.position -> grid.pos in files that had both types of changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-09 22:19:02 -04:00

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C++

#pragma once
#include "Common.h"
#include "Python.h"
// Module-level MouseButton enum class (created at runtime using Python's IntEnum)
// Stored as a module attribute: mcrfpy.MouseButton
//
// Values map to sf::Mouse::Button:
// LEFT = 0
// RIGHT = 1
// MIDDLE = 2
// X1 = 3
// X2 = 4
class PyMouseButton {
public:
// Create the MouseButton enum class and add to module
// Returns the enum class (new reference), or NULL on error
static PyObject* create_enum_class(PyObject* module);
// Helper to extract mouse button from Python arg
// Accepts MouseButton enum, string (enum name), or int
// Returns 1 on success, 0 on error (with exception set)
static int from_arg(PyObject* arg, sf::Mouse::Button* out_button);
// Cached reference to the MouseButton enum class for fast type checking
static PyObject* mouse_button_enum_class;
// Number of mouse buttons
static const int NUM_MOUSE_BUTTONS = 5;
};