McRogueFace/src/PyTimer.cpp

271 lines
No EOL
7.7 KiB
C++

#include "PyTimer.h"
#include "PyCallable.h"
#include "GameEngine.h"
#include "Resources.h"
#include <sstream>
PyObject* PyTimer::repr(PyObject* self) {
PyTimerObject* timer = (PyTimerObject*)self;
std::ostringstream oss;
oss << "<Timer name='" << timer->name << "' ";
if (timer->data) {
oss << "interval=" << timer->data->getInterval() << "ms ";
oss << (timer->data->isPaused() ? "paused" : "active");
} else {
oss << "uninitialized";
}
oss << ">";
return PyUnicode_FromString(oss.str().c_str());
}
PyObject* PyTimer::pynew(PyTypeObject* type, PyObject* args, PyObject* kwds) {
PyTimerObject* self = (PyTimerObject*)type->tp_alloc(type, 0);
if (self) {
new(&self->name) std::string(); // Placement new for std::string
self->data = nullptr;
}
return (PyObject*)self;
}
int PyTimer::init(PyTimerObject* self, PyObject* args, PyObject* kwds) {
static const char* kwlist[] = {"name", "callback", "interval", NULL};
const char* name = nullptr;
PyObject* callback = nullptr;
int interval = 0;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "sOi", kwlist,
&name, &callback, &interval)) {
return -1;
}
if (!PyCallable_Check(callback)) {
PyErr_SetString(PyExc_TypeError, "callback must be callable");
return -1;
}
if (interval <= 0) {
PyErr_SetString(PyExc_ValueError, "interval must be positive");
return -1;
}
self->name = name;
// Get current time from game engine
int current_time = 0;
if (Resources::game) {
current_time = Resources::game->runtime.getElapsedTime().asMilliseconds();
}
// Create the timer callable
self->data = std::make_shared<PyTimerCallable>(callback, interval, current_time);
// Register with game engine
if (Resources::game) {
Resources::game->timers[self->name] = self->data;
}
return 0;
}
void PyTimer::dealloc(PyTimerObject* self) {
// Remove from game engine if still registered
if (Resources::game && !self->name.empty()) {
auto it = Resources::game->timers.find(self->name);
if (it != Resources::game->timers.end() && it->second == self->data) {
Resources::game->timers.erase(it);
}
}
// Explicitly destroy std::string
self->name.~basic_string();
// Clear shared_ptr
self->data.reset();
Py_TYPE(self)->tp_free((PyObject*)self);
}
// Timer control methods
PyObject* PyTimer::pause(PyTimerObject* self, PyObject* Py_UNUSED(ignored)) {
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Timer not initialized");
return nullptr;
}
int current_time = 0;
if (Resources::game) {
current_time = Resources::game->runtime.getElapsedTime().asMilliseconds();
}
self->data->pause(current_time);
Py_RETURN_NONE;
}
PyObject* PyTimer::resume(PyTimerObject* self, PyObject* Py_UNUSED(ignored)) {
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Timer not initialized");
return nullptr;
}
int current_time = 0;
if (Resources::game) {
current_time = Resources::game->runtime.getElapsedTime().asMilliseconds();
}
self->data->resume(current_time);
Py_RETURN_NONE;
}
PyObject* PyTimer::cancel(PyTimerObject* self, PyObject* Py_UNUSED(ignored)) {
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Timer not initialized");
return nullptr;
}
// Remove from game engine
if (Resources::game && !self->name.empty()) {
auto it = Resources::game->timers.find(self->name);
if (it != Resources::game->timers.end() && it->second == self->data) {
Resources::game->timers.erase(it);
}
}
self->data->cancel();
self->data.reset();
Py_RETURN_NONE;
}
PyObject* PyTimer::restart(PyTimerObject* self, PyObject* Py_UNUSED(ignored)) {
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Timer not initialized");
return nullptr;
}
int current_time = 0;
if (Resources::game) {
current_time = Resources::game->runtime.getElapsedTime().asMilliseconds();
}
self->data->restart(current_time);
Py_RETURN_NONE;
}
// Property getters/setters
PyObject* PyTimer::get_interval(PyTimerObject* self, void* closure) {
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Timer not initialized");
return nullptr;
}
return PyLong_FromLong(self->data->getInterval());
}
int PyTimer::set_interval(PyTimerObject* self, PyObject* value, void* closure) {
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Timer not initialized");
return -1;
}
if (!PyLong_Check(value)) {
PyErr_SetString(PyExc_TypeError, "interval must be an integer");
return -1;
}
long interval = PyLong_AsLong(value);
if (interval <= 0) {
PyErr_SetString(PyExc_ValueError, "interval must be positive");
return -1;
}
self->data->setInterval(interval);
return 0;
}
PyObject* PyTimer::get_remaining(PyTimerObject* self, void* closure) {
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Timer not initialized");
return nullptr;
}
int current_time = 0;
if (Resources::game) {
current_time = Resources::game->runtime.getElapsedTime().asMilliseconds();
}
return PyLong_FromLong(self->data->getRemaining(current_time));
}
PyObject* PyTimer::get_paused(PyTimerObject* self, void* closure) {
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Timer not initialized");
return nullptr;
}
return PyBool_FromLong(self->data->isPaused());
}
PyObject* PyTimer::get_active(PyTimerObject* self, void* closure) {
if (!self->data) {
return Py_False;
}
return PyBool_FromLong(self->data->isActive());
}
PyObject* PyTimer::get_callback(PyTimerObject* self, void* closure) {
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Timer not initialized");
return nullptr;
}
PyObject* callback = self->data->getCallback();
if (!callback) {
Py_RETURN_NONE;
}
Py_INCREF(callback);
return callback;
}
int PyTimer::set_callback(PyTimerObject* self, PyObject* value, void* closure) {
if (!self->data) {
PyErr_SetString(PyExc_RuntimeError, "Timer not initialized");
return -1;
}
if (!PyCallable_Check(value)) {
PyErr_SetString(PyExc_TypeError, "callback must be callable");
return -1;
}
self->data->setCallback(value);
return 0;
}
PyGetSetDef PyTimer::getsetters[] = {
{"interval", (getter)PyTimer::get_interval, (setter)PyTimer::set_interval,
"Timer interval in milliseconds", NULL},
{"remaining", (getter)PyTimer::get_remaining, NULL,
"Time remaining until next trigger in milliseconds", NULL},
{"paused", (getter)PyTimer::get_paused, NULL,
"Whether the timer is paused", NULL},
{"active", (getter)PyTimer::get_active, NULL,
"Whether the timer is active and not paused", NULL},
{"callback", (getter)PyTimer::get_callback, (setter)PyTimer::set_callback,
"The callback function to be called", NULL},
{NULL}
};
PyMethodDef PyTimer::methods[] = {
{"pause", (PyCFunction)PyTimer::pause, METH_NOARGS,
"Pause the timer"},
{"resume", (PyCFunction)PyTimer::resume, METH_NOARGS,
"Resume a paused timer"},
{"cancel", (PyCFunction)PyTimer::cancel, METH_NOARGS,
"Cancel the timer and remove it from the system"},
{"restart", (PyCFunction)PyTimer::restart, METH_NOARGS,
"Restart the timer from the current time"},
{NULL}
};