McRogueFace/src/3d
2026-02-04 19:35:48 -05:00
..
glad 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
KHR 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
shaders 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
Camera3D.cpp 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
Camera3D.h 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
cgltf.h glTF model loading 2026-02-04 19:35:48 -05:00
cgltf_impl.cpp glTF model loading 2026-02-04 19:35:48 -05:00
Entity3D.cpp glTF model loading 2026-02-04 19:35:48 -05:00
Entity3D.h glTF model loading 2026-02-04 19:35:48 -05:00
EntityCollection3D.cpp 3D entities 2026-02-04 17:45:12 -05:00
EntityCollection3D.h 3D entities 2026-02-04 17:45:12 -05:00
glad.c 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
Math3D.h 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
MeshLayer.cpp Terrain mesh, vertex color from heightmaps 2026-02-04 14:51:31 -05:00
MeshLayer.h Terrain mesh, vertex color from heightmaps 2026-02-04 14:51:31 -05:00
Model3D.cpp glTF model loading 2026-02-04 19:35:48 -05:00
Model3D.h glTF model loading 2026-02-04 19:35:48 -05:00
Shader3D.cpp 3D viewport, milestone 1 2026-02-04 13:33:14 -05:00
Shader3D.h 3D entities 2026-02-04 17:45:12 -05:00
Viewport3D.cpp fix: don't use SFML GL context management in SDL builds 2026-02-04 17:48:34 -05:00
Viewport3D.h 3D entities 2026-02-04 17:45:12 -05:00
VoxelPoint.cpp pathfinding on heightmap 2026-02-04 16:36:21 -05:00
VoxelPoint.h pathfinding on heightmap 2026-02-04 16:36:21 -05:00