First emcc build confirms Python headers are the blocker: - HeadlessTypes.h stubs compile fine with Emscripten - Game engine code compiles fine - Python C API headers fail: LONG_BIT check, 48-bit shifts on 32-bit WASM Options identified: 1. Pyodide - pre-built Python WASM (recommended) 2. CPython WASM - build ourselves (complex) 3. No-Python mode - test build without scripting (simplest for now) Contributes to #158 Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| cookbook | ||
| stubs | ||
| templates | ||
| tutorials | ||
| api_reference_complete.html | ||
| API_REFERENCE_COMPLETE.md | ||
| api_reference_dynamic.html | ||
| API_REFERENCE_DYNAMIC.md | ||
| EMSCRIPTEN_RESEARCH.md | ||
| mcrfpy.3 | ||
| PROCEDURAL_GENERATION_SPEC.md | ||