Major fixes: - Fixed --exec entering Python REPL instead of game loop - Resolved screenshot transparency issue (requires timer callbacks) - Added debug output to trace Python initialization Test suite created: - 13 comprehensive tests covering all Python-exposed methods - Tests use timer callback pattern for proper game loop interaction - Discovered multiple critical bugs and missing features Critical bugs found: - Grid class segfaults on instantiation (blocks all Grid functionality) - Issue #78 confirmed: Middle mouse click sends 'C' keyboard event - Entity property setters have argument parsing errors - Sprite texture setter returns improper error - keypressScene() segfaults on non-callable arguments Documentation updates: - Updated CLAUDE.md with testing guidelines and TDD practices - Created test reports documenting all findings - Updated ROADMAP.md with test results and new priorities The Grid segfault is now the highest priority as it blocks all Grid-based functionality.
29 lines
No EOL
714 B
Python
29 lines
No EOL
714 B
Python
#!/usr/bin/env python3
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"""Force Python to be non-interactive"""
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import sys
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import os
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print("Attempting to force non-interactive mode...")
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# Remove ps1/ps2 if they exist
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if hasattr(sys, 'ps1'):
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delattr(sys, 'ps1')
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if hasattr(sys, 'ps2'):
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delattr(sys, 'ps2')
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# Set environment variable
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os.environ['PYTHONSTARTUP'] = ''
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# Try to set stdin to non-interactive
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try:
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import fcntl
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import termios
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# Make stdin non-interactive by removing ICANON flag
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attrs = termios.tcgetattr(0)
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attrs[3] = attrs[3] & ~termios.ICANON
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termios.tcsetattr(0, termios.TCSANOW, attrs)
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print("Modified terminal attributes")
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except:
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print("Could not modify terminal attributes")
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print("Script complete") |