McRogueFace/tests/simple_screenshot_test.py
John McCardle 05bddae511 Update comprehensive documentation for Alpha release (Issue #47)
- Completely rewrote README.md to reflect 7DRL 2025 success and current features
- Updated GitHub Pages documentation site with:
  - Modern landing page highlighting Crypt of Sokoban
  - Comprehensive API reference (2700+ lines) with exhaustive examples
  - Updated getting-started guide with installation and first game tutorial
  - 8 detailed tutorials covering all major game systems
  - Quick reference cheat sheet for common operations
- Generated documentation screenshots showing UI elements
- Fixed deprecated API references and added new features
- Added automation API documentation
- Included Python 3.12 requirement and platform-specific instructions

Note: Text rendering in headless mode has limitations for screenshots

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-04 06:59:02 -04:00

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Python

#!/usr/bin/env python3
"""Simple screenshot test to verify automation API"""
import mcrfpy
from mcrfpy import automation
import sys
import time
def take_screenshot(runtime):
"""Take screenshot after render starts"""
print(f"Timer callback fired at runtime: {runtime}")
# Try different paths
paths = [
"test_screenshot.png",
"./test_screenshot.png",
"mcrogueface.github.io/images/test_screenshot.png"
]
for path in paths:
try:
print(f"Trying to save to: {path}")
automation.screenshot(path)
print(f"Success: {path}")
except Exception as e:
print(f"Failed {path}: {e}")
sys.exit(0)
# Create minimal scene
mcrfpy.createScene("test")
# Add a visible element
caption = mcrfpy.Caption(100, 100, "Screenshot Test")
caption.font = mcrfpy.default_font
caption.font_color = (255, 255, 255)
caption.font_size = 24
mcrfpy.sceneUI("test").append(caption)
mcrfpy.setScene("test")
# Use timer to ensure rendering has started
print("Setting timer...")
mcrfpy.setTimer("screenshot", take_screenshot, 500) # Wait 0.5 seconds
print("Timer set, entering game loop...")