McRogueFace/tests/force_non_interactive.py
John McCardle 18cfe93a44 Fix --exec interactive prompt bug and create comprehensive test suite
Major fixes:
- Fixed --exec entering Python REPL instead of game loop
- Resolved screenshot transparency issue (requires timer callbacks)
- Added debug output to trace Python initialization

Test suite created:
- 13 comprehensive tests covering all Python-exposed methods
- Tests use timer callback pattern for proper game loop interaction
- Discovered multiple critical bugs and missing features

Critical bugs found:
- Grid class segfaults on instantiation (blocks all Grid functionality)
- Issue #78 confirmed: Middle mouse click sends 'C' keyboard event
- Entity property setters have argument parsing errors
- Sprite texture setter returns improper error
- keypressScene() segfaults on non-callable arguments

Documentation updates:
- Updated CLAUDE.md with testing guidelines and TDD practices
- Created test reports documenting all findings
- Updated ROADMAP.md with test results and new priorities

The Grid segfault is now the highest priority as it blocks all Grid-based functionality.
2025-07-03 19:25:49 -04:00

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Python

#!/usr/bin/env python3
"""Force Python to be non-interactive"""
import sys
import os
print("Attempting to force non-interactive mode...")
# Remove ps1/ps2 if they exist
if hasattr(sys, 'ps1'):
delattr(sys, 'ps1')
if hasattr(sys, 'ps2'):
delattr(sys, 'ps2')
# Set environment variable
os.environ['PYTHONSTARTUP'] = ''
# Try to set stdin to non-interactive
try:
import fcntl
import termios
# Make stdin non-interactive by removing ICANON flag
attrs = termios.tcgetattr(0)
attrs[3] = attrs[3] & ~termios.ICANON
termios.tcsetattr(0, termios.TCSANOW, attrs)
print("Modified terminal attributes")
except:
print("Could not modify terminal attributes")
print("Script complete")