49 lines
1.9 KiB
C++
49 lines
1.9 KiB
C++
#include "PyTexture.h"
|
|
|
|
PyTexture::PyTexture(std::string filename, int sprite_w, int sprite_h)
|
|
: source(filename), sprite_width(sprite_w), sprite_height(sprite_h)
|
|
{
|
|
texture = sf::Texture();
|
|
texture.loadFromFile(source);
|
|
auto size = texture.getSize();
|
|
sheet_width = (size.x / sprite_width);
|
|
sheet_height = (size.y / sprite_height);
|
|
if (size.x % sprite_width != 0 || size.y % sprite_height != 0)
|
|
{
|
|
std::cout << "Warning: Texture `" << source << "` is not an even number of sprite widths or heights across." << std::endl
|
|
<< "Sprite size given was " << sprite_w << "x" << sprite_h << "px but the file has a resolution of " << sheet_width << "x" << sheet_height << "px." << std::endl;
|
|
}
|
|
}
|
|
|
|
sf::Sprite PyTexture::sprite(int index, sf::Vector2f pos, sf::Vector2f s)
|
|
{
|
|
int tx = index % sheet_width, ty = index / sheet_width;
|
|
auto ir = sf::IntRect(tx * sprite_width, ty * sprite_height, sprite_width, sprite_height);
|
|
auto sprite = sf::Sprite(texture, ir);
|
|
sprite.setPosition(pos);
|
|
sprite.setScale(s);
|
|
return sprite;
|
|
}
|
|
|
|
Py_hash_t PyTexture::hash(PyObject* obj)
|
|
{
|
|
auto self = (PyTextureObject*)obj;
|
|
//return static_cast<Py_hash_t>(reinterpret_cast<long>(self->data));
|
|
return reinterpret_cast<Py_hash_t>(self->data.get());
|
|
}
|
|
|
|
int PyTexture::init(PyTextureObject* self, PyObject* args, PyObject* kwds)
|
|
{
|
|
static const char* keywords[] = { "filename", "sprite_width", "sprite_height", nullptr };
|
|
char* filename;
|
|
int sprite_width, sprite_height;
|
|
if (!PyArg_ParseTupleAndKeywords(args, kwds, "sii", const_cast<char**>(keywords), &filename, &sprite_width, &sprite_height))
|
|
return -1;
|
|
self->data = std::make_shared<PyTexture>(filename, sprite_width, sprite_height);
|
|
return 0;
|
|
}
|
|
|
|
PyObject* PyTexture::pynew(PyTypeObject* type, PyObject* args, PyObject* kwds)
|
|
{
|
|
return (PyObject*)type->tp_alloc(type, 0);
|
|
}
|