Major fixes: - Fixed --exec entering Python REPL instead of game loop - Resolved screenshot transparency issue (requires timer callbacks) - Added debug output to trace Python initialization Test suite created: - 13 comprehensive tests covering all Python-exposed methods - Tests use timer callback pattern for proper game loop interaction - Discovered multiple critical bugs and missing features Critical bugs found: - Grid class segfaults on instantiation (blocks all Grid functionality) - Issue #78 confirmed: Middle mouse click sends 'C' keyboard event - Entity property setters have argument parsing errors - Sprite texture setter returns improper error - keypressScene() segfaults on non-callable arguments Documentation updates: - Updated CLAUDE.md with testing guidelines and TDD practices - Created test reports documenting all findings - Updated ROADMAP.md with test results and new priorities The Grid segfault is now the highest priority as it blocks all Grid-based functionality.
46 lines
No EOL
1.3 KiB
Python
46 lines
No EOL
1.3 KiB
Python
#!/usr/bin/env python3
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"""Trace execution behavior to understand the >>> prompt"""
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import mcrfpy
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import sys
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import traceback
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print("=== Tracing Execution ===")
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print(f"Python version: {sys.version}")
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print(f"sys.argv: {sys.argv}")
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print(f"__name__: {__name__}")
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# Check if we're in interactive mode
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print(f"sys.flags.interactive: {sys.flags.interactive}")
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print(f"sys.flags.inspect: {sys.flags.inspect}")
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# Check sys.ps1 (interactive prompt)
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if hasattr(sys, 'ps1'):
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print(f"sys.ps1 exists: '{sys.ps1}'")
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else:
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print("sys.ps1 not set (not in interactive mode)")
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# Create a simple scene
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mcrfpy.createScene("trace_test")
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mcrfpy.setScene("trace_test")
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print(f"Current scene: {mcrfpy.currentScene()}")
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# Set a timer that should fire
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def timer_test():
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print("\n!!! Timer fired successfully !!!")
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mcrfpy.delTimer("trace_timer")
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# Try to exit
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print("Attempting to exit...")
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mcrfpy.exit()
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print("Setting timer...")
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mcrfpy.setTimer("trace_timer", timer_test, 500)
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print("\n=== Script execution complete ===")
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print("If you see >>> after this, Python entered interactive mode")
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print("The game loop should start now...")
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# Try to ensure we don't enter interactive mode
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if hasattr(sys, 'ps1'):
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del sys.ps1
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# Explicitly NOT calling sys.exit() to let the game loop run |