Click Events Broken in Headless #111

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opened 2025-07-12 18:59:04 +00:00 by john · 1 comment
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All click events are commented out in headless mode. Automation system is non-functional for user input testing.

Definition of Done:

  • Click events work in both windowed and headless modes
  • Automation API can simulate clicks programmatically
  • Click coordinates properly converted to tile coordinates
  • Nested grids (grids within frames) handle clicks correctly - see related issue on Grid Positioning
All click events are commented out in headless mode. Automation system is non-functional for user input testing. Definition of Done: - Click events work in both windowed and headless modes - Automation API can simulate clicks programmatically - Click coordinates properly converted to tile coordinates - Nested grids (grids within frames) handle clicks correctly - see related issue on Grid Positioning
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this is going to require a GameEngine mod to track a "simulated mouse position" from mouse move events.

this is going to require a `GameEngine` mod to track a "simulated mouse position" from mouse move events.
john closed this issue 2025-11-28 19:47:38 +00:00
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john/McRogueFace#111
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