Standardize default position arguments across constructors #101
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john/McRogueFace#101
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Some objects default position to (0,0), others require it. All position arguments should be optional with (0,0) default for consistency.
Affects: Frame, Caption, Sprite, Grid, Entity
Entity uses grid_pos instead of pos for the keyword argument:
Entity uses
grid_posbecause it's tile coordinates on a grid, rather than pixel coordinates on the screen or relative to a parent.