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Author SHA1 Message Date
257e52327b Fix #219: Add threading support with mcrfpy.lock() context manager
Enables background Python threads to safely modify UI objects by
synchronizing with the render loop at frame boundaries.

Implementation:
- FrameLock class provides mutex/condvar synchronization
- GIL released during window.display() allowing background threads to run
- Safe window opens between frames for synchronized UI updates
- mcrfpy.lock() context manager blocks until safe window, then executes
- Main thread detection: lock() is a no-op when called from callbacks
  or script initialization (already synchronized)

Usage:
    import threading
    import mcrfpy

    def background_worker():
        with mcrfpy.lock():  # Blocks until safe
            player.x = new_x  # Safe to modify UI

    threading.Thread(target=background_worker).start()

The lock works transparently from any context - background threads get
actual synchronization, main thread calls (callbacks, init) get no-op.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-19 23:37:49 -05:00