The `# mcrf:` stamp recorded verified=<version>@<commit>, so every commit rewrote
the hash in all 130 snippet headers -- a guaranteed 130-file diff carrying no signal
git history doesn't already have, and one `--check` ignores anyway. The version alone
is stable within a dev cycle ("0.2.8-dev") and becomes the release marker at a tag
("0.2.9"), which is the whole point of the field: freezing a version into the docs
site's history, not pinning a commit.
verified is now version-only. The stamper is idempotent again: a second run on a
clean tree changes zero files. This commit is the one-time normalization that strips
the @hash suffix from the existing headers.
Found while cleaning up after a make release-docs run left all 130 snippets dirty
with nothing but hash churn.
The samples published on mcrogueface.github.io were executed by nothing at all.
Each carried a machine-readable header -- objects=[...] verified=0.2.8@b6720f6
status=ok -- and every one of those fields was hand-typed. 130 snippets asserted
"status=ok" while no run had ever confirmed it. This is the same failure mode as
the 82 rotted tests in 112f357, at a larger scale and with no gate whatsoever.
The samples now live here, in the engine repo, so that breaking the API breaks the
build. The site pulls them from tests/snippets/ rather than keeping a copy to rot
in parallel (build_library.py, site-side).
They are display scripts: each builds a scene and stops. They deliberately do NOT
call sys.exit(), because they must stay copy-pasteable -- a reader who pastes one
into their game should get a running scene, not an interpreter that quits. Since
#350 that also makes them un-runnable on their own, so _harness.py is chained as a
second --exec to supply the ending the snippet must not have. Chaining rather than
exec()-ing the source is deliberate: the snippet travels the same path a real
user's script travels, and nothing has to read the file -- which is how the first
draft of this harness tripped over #378 and mistook three healthy snippets for
broken ones.
A snippet passes only if it runs clean AND leaves a scene with something in it.
Not raising is not enough: a sample whose body silently no-ops still renders as
code on the docs site, and would still be wrong.
tools/stamp_snippets.py makes the header a measurement instead of a claim: status
comes from an actual run, verified from the engine that ran it, and objects is
derived from the source intersected with what the engine exports -- so a snippet
that starts using a new type gets tagged for it without anyone remembering to. It
immediately found tags the humans had missed (062 uses Transition, Key and
InputState; the hand-written header listed none of them). --check is the CI gate.
The gate earned its keep on the first run, catching #379 (fixed here): configuring
default_transition before the first scene activation made the engine transition
FROM the internal "uitest" bootstrap scene, which is not a PyScene and has no
Python wrapper -- so mcrfpy.current_scene reported None for the transition's full
duration, immediately after the user had assigned it. A transition with nothing
meaningful to transition from now changes scene immediately. Scene-to-scene
transitions still report the outgoing scene until they complete.
Suite: 468/468 (336 + 130 snippets + 2 regressions).
closes#379