Regenerate HTML/Markdown API reference, man page, and type stubs against
current committed HEAD (post API-freeze pass #304-#308, #252 overhaul, and
Phase 3/4/5.1/5.2 changes).
The previous tools/generate_stubs_v2.py hand-maintained hardcoded strings,
which drifted badly: stubs still contained removed module functions
(setScale, findAll, getMetrics, setDevConsole), lacked new types (GridView,
Behavior, Trigger, DiscreteMap, Viewport3D, Entity3D, Model3D, Billboard,
NoiseSource, WangSet, LdtkProject, HeightMap, DijkstraMap, AStarPath,
ColorLayer, TileLayer, etc.), and missed post-overhaul properties
(tile_width/tile_height, sprite_grid, perspective_map, cell_pos, labels,
turn_order, move_speed, etc.).
Rewrite the generator as a runtime-introspection script mirroring
generate_dynamic_docs.py's approach:
- classify mcrfpy members (classes, enums, functions, constants, submodules)
- parse signatures from docstring first line with proper paren-depth tracking
- translate multi-form signatures (foo(x,y) or foo(pos)) to *args/**kwargs
- sanitize docstring '...' placeholder params into '**kwargs'
- emit IntEnum blocks for int-subclass types with uppercase members
- discover delegated methods via instance probing (Grid/GridView -> _GridData)
- conservative property type inference (only accept recognized primitives
and CapitalCase class names in parenthesized hints)
Resulting stubs/mcrfpy.pyi (2069 lines) parses as valid Python.
Markdown/HTML/man-page regeneration is otherwise timestamp-only since the
introspection path was already current -- the stubs were the stale artifact.
Per-entity FOV memory moves from std::vector<UIGridPointState> (two-bool
visible/discovered pairs) to a 3-state DiscreteMap (0=UNKNOWN, 1=DISCOVERED,
2=VISIBLE), exposed as entity.perspective_map. The invariant
visible-subset-of-discovered becomes structural (single value per cell), and
the map is a live, serializable, first-class object rather than an implicit
internal array.
Changes:
- New DiscreteMap C++ class with shared ownership; PyDiscreteMapObject now
holds shared_ptr<DiscreteMap>. UIEntity holds the same shared_ptr.
- New mcrfpy.Perspective IntEnum (UNKNOWN/DISCOVERED/VISIBLE), modelled on
PyInputState.
- entity.perspective_map: lazy-allocated on first access with a grid;
setter validates size against grid and raises ValueError on mismatch;
None clears (next access lazy-reallocates fresh).
- updateVisibility() now demotes 2->1 then promotes visible cells to 2.
- entity.at(x, y) returns grid.at(x, y) when VISIBLE, else None.
- Fog-of-war rendering in UIGridView and UIGrid reads the 3-state map.
- Removed: UIEntity::gridstate, ensureGridstate(), entity.gridstate getter,
UIGridPointState struct + PyUIGridPointStateType.
- Obsolete tests deleted (test_gridpointstate_point,
issue_265_gridpointstate_dangle); 4 new tests cover lazy allocation,
identity, serialization round-trip, size validation, and the
visible-subset-of-discovered invariant.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
BREAKING CHANGE: Constructor keyword argument renamed from `click` to
`on_click` for all UIDrawable types (Frame, Caption, Sprite, Grid, Line,
Circle, Arc).
Before: Frame(pos=(0,0), size=(100,100), click=handler)
After: Frame(pos=(0,0), size=(100,100), on_click=handler)
The property name was already `on_click` - this makes the constructor
kwarg match, completing the callback naming standardization from #139.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- grid_demo.py: Updated for new layer-based rendering
- Screenshots: Refreshed demo screenshots
- API docs: Regenerated with latest method signatures
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>