- Condensed 'Today's Achievements' section for clarity
- Archived 9 completed test files from bug fixing session
- Updated task completion status for issues fixed today
- Identified 5 remaining Alpha blockers as next priority
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Co-Authored-By: Claude <noreply@anthropic.com>
Added validation to prevent setting sprite indices outside the valid
range for a texture. The implementation:
- Adds getSpriteCount() method to PyTexture to expose total sprites
- Validates sprite_number setter to ensure index is within bounds
- Provides clear error messages showing valid range
- Works for both Sprite and Entity objects
closes#33