Squashed commit of the following: [standardize_color_handling]

closes #11

Check the abandoned feature branch for PyLinkedColor, a time-expensive but now abandoned feature to link a color value to a UIDrawable.

There are some TODOs left in the PyColor class, but that can go under cleanup. I'm way over time on this, so I'm taking a small victory :)

commit 572aa52605
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sat Mar 30 21:18:26 2024 -0400

    More color table updates

commit 01706bd59d
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sat Mar 30 21:13:31 2024 -0400

    Color wrapup... Cutting PyLinkedColor to simplify my cursedly mortal, finite existence

commit 3991ac13d6
Author: John McCardle <mccardle.john@gmail.com>
Date:   Thu Mar 28 23:50:50 2024 -0400

    Still having segfaults with LinkedColor and captions (specifically outline color, but that might not be the actual cause). PyColor shaping back up in simplified form.

commit 06e24a1b27
Author: John McCardle <mccardle.john@gmail.com>
Date:   Thu Mar 28 20:53:49 2024 -0400

    LinkedColor now reflecting changes to the linked color value. Needs set method + RGBA / color properties

commit 41509dfe96
Author: John McCardle <mccardle.john@gmail.com>
Date:   Wed Mar 27 21:10:03 2024 -0400

    Addressing issues with PyColor by splitting behavior off into PyLinkedColor

commit 13a4ddf41b
Author: John McCardle <mccardle.john@gmail.com>
Date:   Tue Mar 26 23:02:00 2024 -0400

    Build runs again. PyColor objects are being instantiated, with bugs and no test of color changing

commit 1601fc7fab
Author: John McCardle <mccardle.john@gmail.com>
Date:   Mon Mar 25 20:48:08 2024 -0400

    Still doesn't compile, but now the issue is in UI.h overcoupling. Progress!

commit 13672c8fdb
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sun Mar 24 21:19:37 2024 -0400

    Dabbling around this morning; still not building

commit 79090b553f
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sun Mar 24 08:36:06 2024 -0400

    Unsaved changes from last night

commit 2cac6f03c6
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sat Mar 23 23:07:10 2024 -0400

    untested PyColor base implementation

commit 3728e5fcc8
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sat Mar 23 23:06:36 2024 -0400

    Color naming prototype
This commit is contained in:
John McCardle 2024-03-30 21:20:40 -04:00
commit f82508b753
10 changed files with 1974 additions and 300 deletions

View file

@ -56,7 +56,7 @@ PyObject* PyInit_mcrfpy()
using namespace mcrfpydef;
PyTypeObject* pytypes[] = {
/*SFML exposed types*/
&PyColorType, &PyFontType, &PyTextureType,
&PyColorType, /*&PyLinkedColorType,*/ &PyFontType, &PyTextureType,
/*UI widgets*/
&PyUICaptionType, &PyUISpriteType, &PyUIFrameType, &PyUIEntityType, &PyUIGridType,

151
src/PyColor.cpp Normal file
View file

@ -0,0 +1,151 @@
#include "PyColor.h"
PyGetSetDef PyColor::getsetters[] = {
{"r", (getter)PyColor::get_member, (setter)PyColor::set_member, "Red component", (void*)0},
{"g", (getter)PyColor::get_member, (setter)PyColor::set_member, "Green component", (void*)1},
{"b", (getter)PyColor::get_member, (setter)PyColor::set_member, "Blue component", (void*)2},
{"a", (getter)PyColor::get_member, (setter)PyColor::set_member, "Alpha component", (void*)3},
{NULL}
};
PyColor::PyColor(sf::Color target)
:data(target) {}
PyObject* PyColor::pyObject()
{
PyObject* obj = PyType_GenericAlloc(&mcrfpydef::PyColorType, 0);
Py_INCREF(obj);
PyColorObject* self = (PyColorObject*)obj;
self->data = data;
return obj;
}
sf::Color PyColor::fromPy(PyObject* obj)
{
PyColorObject* self = (PyColorObject*)obj;
return self->data;
}
sf::Color PyColor::fromPy(PyColorObject* self)
{
return self->data;
}
void PyColor::set(sf::Color color)
{
data = color;
}
sf::Color PyColor::get()
{
return data;
}
Py_hash_t PyColor::hash(PyObject* obj)
{
auto self = (PyColorObject*)obj;
Py_hash_t value = 0;
value += self->data.r;
value << 8; value += self->data.g;
value << 8; value += self->data.b;
value << 8; value += self->data.a;
return value;
}
PyObject* PyColor::repr(PyObject* obj)
{
PyColorObject* self = (PyColorObject*)obj;
std::ostringstream ss;
sf::Color c = self->data;
ss << "<Color (" << int(c.r) << ", " << int(c.g) << ", " << int(c.b) << ", " << int(c.a) << ")>";
std::string repr_str = ss.str();
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
int PyColor::init(PyColorObject* self, PyObject* args, PyObject* kwds)
{
using namespace mcrfpydef;
static const char* keywords[] = { "r", "g", "b", "a", nullptr };
PyObject* leader;
int r = -1, g = -1, b = -1, a = 255;
if (!PyArg_ParseTupleAndKeywords, args, kwds, "O|iii", leader, &g, &b, &a)
{
PyErr_SetString(PyExc_TypeError, "mcrfpy.Color requires a color object, 3-tuple, 4-tuple, color name, or integer values within 0-255 (r, g, b, optionally a)");
return -1;
}
// if the "r" arg is already a color, yoink that color value
if (PyObject_IsInstance(leader, (PyObject*)&PyColorType))
{
self->data = ((PyColorObject*)leader)->data;
return 0;
}
// else if the "r" arg is a 3-tuple, initialize to (r, g, b, 255)
// (if the "r" arg is a 4-tuple, initialize to (r, g, b, a))
else if (PyTuple_Check(leader))
{
if (PyTuple_Size(leader) < 3 && PyTuple_Size(leader) > 4)
{
PyErr_SetString(PyExc_TypeError, "Invalid tuple length: mcrfpy.Color requires a color object, 3-tuple, 4-tuple, color name, or integer values within 0-255 (r, g, b, optionally a)");
return -1;
}
r = PyLong_AsLong(PyTuple_GetItem(leader, 0));
g = PyLong_AsLong(PyTuple_GetItem(leader, 1));
b = PyLong_AsLong(PyTuple_GetItem(leader, 2));
//a = 255; //default value
if (PyTuple_Size(leader) == 4)
{
a = PyLong_AsLong(PyTuple_GetItem(leader, 3));
}
// value validation
if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255 || a < 0 || a > 255)
{
PyErr_SetString(PyExc_ValueError, "Color values must be between 0 and 255.");
return -1;
}
self->data = sf::Color(r, g, b, a);
}
// else if the "r" arg is a string, initialize to {color lookup function value}
else if (PyUnicode_Check(leader))
{
PyErr_SetString(Py_NotImplemented, "Color names aren't ready yet");
return -1;
}
// else -
else if (!PyLong_Check(leader))
{
PyErr_SetString(PyExc_TypeError, "mcrfpy.Color requires a color object, 3-tuple, 4-tuple, color name, or integer values within 0-255 (r, g, b, optionally a)");
return -1;
}
r = PyLong_AsLong(leader);
// assert r, g, b are present and ints in range (0, 255) - if not enough ints were provided to the args/kwds parsed by init, g and/or b will still hold -1.
if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255 || a < 0 || a > 255)
{
PyErr_SetString(PyExc_ValueError, "R, G, B values are required, A value is optional; Color values must be between 0 and 255.");
return -1;
}
self->data = sf::Color(r, g, b, a);
return 0;
}
PyObject* PyColor::pynew(PyTypeObject* type, PyObject* args, PyObject* kwds)
{
return (PyObject*)type->tp_alloc(type, 0);
}
PyObject* PyColor::get_member(PyObject* obj, void* closure)
{
// TODO
return Py_None;
}
int PyColor::set_member(PyObject* obj, PyObject* value, void* closure)
{
// TODO
return 0;
}

47
src/PyColor.h Normal file
View file

@ -0,0 +1,47 @@
#pragma once
#include "Common.h"
#include "Python.h"
class PyColor;
class UIDrawable; // forward declare for pointer
typedef struct {
PyObject_HEAD
sf::Color data;
} PyColorObject;
class PyColor
{
private:
public:
sf::Color data;
PyColor(sf::Color);
void set(sf::Color);
sf::Color get();
PyObject* pyObject();
static sf::Color fromPy(PyObject*);
static sf::Color fromPy(PyColorObject*);
static PyObject* repr(PyObject*);
static Py_hash_t hash(PyObject*);
static int init(PyColorObject*, PyObject*, PyObject*);
static PyObject* pynew(PyTypeObject* type, PyObject* args=NULL, PyObject* kwds=NULL);
static PyObject* get_member(PyObject*, void*);
static int set_member(PyObject*, PyObject*, void*);
static PyGetSetDef getsetters[];
};
namespace mcrfpydef {
static PyTypeObject PyColorType = {
.tp_name = "mcrfpy.Color",
.tp_basicsize = sizeof(PyColorObject),
.tp_itemsize = 0,
.tp_repr = PyColor::repr,
.tp_hash = PyColor::hash,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = PyDoc_STR("SFML Color Object"),
.tp_getset = PyColor::getsetters,
.tp_init = (initproc)PyColor::init,
.tp_new = PyColor::pynew,
};
}

222
src/UI.h
View file

@ -5,8 +5,13 @@
#include "IndexTexture.h"
#include "Resources.h"
#include <list>
#define ui_h
#include "PyCallable.h"
#include "PyTexture.h"
#include "PyColor.h"
//#include "PyLinkedColor.h"
enum PyObjectsEnum : int
{
@ -46,10 +51,12 @@ typedef struct {
} PyColorObject;
*/
/* // Moved to PyColor.h
typedef struct {
PyObject_HEAD
std::shared_ptr<sf::Color> data;
} PyColorObject;
*/
class UIFrame: public UIDrawable
{
@ -444,89 +451,89 @@ static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* c
*/
static PyObject* PyColor_get_member(PyColorObject* self, void* closure)
{
auto member_ptr = reinterpret_cast<long>(closure);
if (member_ptr == 0)
return PyLong_FromLong(self->data->r);
else if (member_ptr == 1)
return PyLong_FromLong(self->data->g);
else if (member_ptr == 2)
return PyLong_FromLong(self->data->b);
else if (member_ptr == 3)
return PyLong_FromLong(self->data->a);
else
{
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
return nullptr;
}
}
static int PyColor_set_member(PyColorObject* self, PyObject* value, void* closure)
{
if (PyLong_Check(value))
{
long int_val = PyLong_AsLong(value);
if (int_val < 0)
int_val = 0;
else if (int_val > 255)
int_val = 255;
auto member_ptr = reinterpret_cast<long>(closure);
if (member_ptr == 0)
self->data->r = static_cast<sf::Uint8>(int_val);
else if (member_ptr == 1)
self->data->g = static_cast<sf::Uint8>(int_val);
else if (member_ptr == 2)
self->data->b = static_cast<sf::Uint8>(int_val);
else if (member_ptr == 3)
self->data->a = static_cast<sf::Uint8>(int_val);
}
else
{
PyErr_SetString(PyExc_TypeError, "Value must be an integer.");
return -1;
}
return 0;
}
static PyGetSetDef PyColor_getsetters[] = {
{"r", (getter)PyColor_get_member, (setter)PyColor_set_member, "Red component", (void*)0},
{"g", (getter)PyColor_get_member, (setter)PyColor_set_member, "Green component", (void*)1},
{"b", (getter)PyColor_get_member, (setter)PyColor_set_member, "Blue component", (void*)2},
{"a", (getter)PyColor_get_member, (setter)PyColor_set_member, "Alpha component", (void*)3},
{NULL}
};
static PyTypeObject PyColorType = {
//PyVarObject_HEAD_INIT(NULL, 0)
.tp_name = "mcrfpy.Color",
.tp_basicsize = sizeof(PyColorObject),
.tp_itemsize = 0,
.tp_dealloc = (destructor)[](PyObject* self)
{
PyColorObject* obj = (PyColorObject*)self;
obj->data.reset();
Py_TYPE(self)->tp_free(self);
},
//.tp_repr = (reprfunc)PyUIFrame_repr,
//.tp_hash = NULL,
//.tp_iter
//.tp_iternext
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = PyDoc_STR("SFML Color object (RGBA)"),
//.tp_methods = PyUIFrame_methods,
//.tp_members = PyColor_members,
.tp_getset = PyColor_getsetters,
//.tp_base = NULL,
//.tp_init = (initproc)PyUIFrame_init,
.tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
{
PyColorObject* self = (PyColorObject*)type->tp_alloc(type, 0);
if (self) self->data = std::make_shared<sf::Color>();
return (PyObject*)self;
}
};
// static PyObject* PyColor_get_member(PyColorObject* self, void* closure)
// {
// auto member_ptr = reinterpret_cast<long>(closure);
// if (member_ptr == 0)
// return PyLong_FromLong(self->data->r);
// else if (member_ptr == 1)
// return PyLong_FromLong(self->data->g);
// else if (member_ptr == 2)
// return PyLong_FromLong(self->data->b);
// else if (member_ptr == 3)
// return PyLong_FromLong(self->data->a);
// else
// {
// PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
// return nullptr;
// }
// }
//
// static int PyColor_set_member(PyColorObject* self, PyObject* value, void* closure)
// {
// if (PyLong_Check(value))
// {
// long int_val = PyLong_AsLong(value);
// if (int_val < 0)
// int_val = 0;
// else if (int_val > 255)
// int_val = 255;
// auto member_ptr = reinterpret_cast<long>(closure);
// if (member_ptr == 0)
// self->data->r = static_cast<sf::Uint8>(int_val);
// else if (member_ptr == 1)
// self->data->g = static_cast<sf::Uint8>(int_val);
// else if (member_ptr == 2)
// self->data->b = static_cast<sf::Uint8>(int_val);
// else if (member_ptr == 3)
// self->data->a = static_cast<sf::Uint8>(int_val);
// }
// else
// {
// PyErr_SetString(PyExc_TypeError, "Value must be an integer.");
// return -1;
// }
// return 0;
// }
//
// static PyGetSetDef PyColor_getsetters[] = {
// {"r", (getter)PyColor_get_member, (setter)PyColor_set_member, "Red component", (void*)0},
// {"g", (getter)PyColor_get_member, (setter)PyColor_set_member, "Green component", (void*)1},
// {"b", (getter)PyColor_get_member, (setter)PyColor_set_member, "Blue component", (void*)2},
// {"a", (getter)PyColor_get_member, (setter)PyColor_set_member, "Alpha component", (void*)3},
// {NULL}
// };
//
//
// static PyTypeObject PyColorType = {
// //PyVarObject_HEAD_INIT(NULL, 0)
// .tp_name = "mcrfpy.Color",
// .tp_basicsize = sizeof(PyColorObject),
// .tp_itemsize = 0,
// .tp_dealloc = (destructor)[](PyObject* self)
// {
// PyColorObject* obj = (PyColorObject*)self;
// obj->data.reset();
// Py_TYPE(self)->tp_free(self);
// },
// //.tp_repr = (reprfunc)PyUIFrame_repr,
// //.tp_hash = NULL,
// //.tp_iter
// //.tp_iternext
// .tp_flags = Py_TPFLAGS_DEFAULT,
// .tp_doc = PyDoc_STR("SFML Color object (RGBA)"),
// //.tp_methods = PyUIFrame_methods,
// //.tp_members = PyColor_members,
// .tp_getset = PyColor_getsetters,
// //.tp_base = NULL,
// //.tp_init = (initproc)PyUIFrame_init,
// .tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
// {
// PyColorObject* self = (PyColorObject*)type->tp_alloc(type, 0);
// if (self) self->data = std::make_shared<sf::Color>();
// return (PyObject*)self;
// }
// };
/*
*
@ -591,32 +598,50 @@ static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* c
}
// TODO: manually calling tp_alloc to create a PyColorObject seems like an antipattern
PyTypeObject* colorType = &PyColorType;
PyObject* pyColor = colorType->tp_alloc(colorType, 0);
/*
PyTypeObject* colorType = &PyLinkedColorType;
PyObject* pyColor = colorType->tp_alloc(colorLinkedType, 0);
if (pyColor == NULL)
{
std::cout << "failure to allocate mcrfpy.Color / PyColorType" << std::endl;
std::cout << "failure to allocate mcrfpy.LinkedColor / PyLinkedColorType" << std::endl;
return NULL;
}
PyColorObject* pyColorObj = reinterpret_cast<PyColorObject*>(pyColor);
PyColorObject* pyColorObj = reinterpret_cast<PyLinkedColorObject*>(pyColor);
*/
// fetch correct member data
sf::Color color;
//sf::Color (*cgetter)();
//void (*csetter)(sf::Color);
//std::function<void(sf::Color)> csetter;
//std::function<sf::Color()> cgetter;
if (member_ptr == 0)
{
color = self->data->text.getFillColor();
//return Py_BuildValue("(iii)", color.r, color.g, color.b);
//csetter = &self->data->text.setFillColor;
//cgetter = &self->data->text.getFillColor;
//csetter = [s = self->data](sf::Color c){s->text.setFillColor(c);};
//cgetter = [s = self->data](){return s->text.getFillColor();};
}
else if (member_ptr == 1)
{
color = self->data->text.getOutlineColor();
//return Py_BuildValue("(iii)", color.r, color.g, color.b);
//csetter = &self->data->text.setOutlineColor;
//cgetter = &self->data->text.getOutlineColor;
//csetter = [s = self->data](sf::Color c){s->text.setOutlineColor(c);};
//cgetter = [s = self->data](){return s->text.getOutlineColor();};
}
// initialize new mcrfpy.Color instance
pyColorObj->data = std::make_shared<sf::Color>(color);
//pyColorObj->data = std::make_shared<sf::Color>(color);
//PyLinkedColor::fromPy(pyColorObj).set(color);
//auto linkedcolor = PyLinkedColor(csetter, cgetter, self->data, member_ptr);
//linkedcolor.set(color); // don't need to set a linked color!
return pyColor;
//return pyColor;
return PyColor(color).pyObject();
}
static int PyUICaption_set_color_member(PyUICaptionObject* self, PyObject* value, void* closure)
@ -627,11 +652,20 @@ static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* c
if (PyObject_IsInstance(value, (PyObject*)&PyColorType))
{
// get value from mcrfpy.Color instance
/*
PyColorObject* color = reinterpret_cast<PyColorObject*>(value);
r = color->data->r;
g = color->data->g;
b = color->data->b;
a = color->data->a;
*/
//std::cout << "Build LinkedColor" << std::endl;
//auto lc = PyLinkedColor::fromPy(value);
auto c = ((PyColorObject*)value)->data;
//std::cout << "Fetch value" << std::endl;
//auto c = lc.get();
r = c.r; g = c.g; b = c.b; a = c.a;
std::cout << "got " << int(r) << ", " << int(g) << ", " << int(b) << ", " << int(a) << std::endl;
}
else if (!PyTuple_Check(value) || PyTuple_Size(value) < 3 || PyTuple_Size(value) > 4)
{
@ -898,9 +932,11 @@ static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* c
}
// initialize new mcrfpy.Color instance
pyColorObj->data = std::make_shared<sf::Color>(color);
//pyColorObj->data = std::make_shared<sf::Color>(color);
//PyColor::fromPy(pyColorObj).set(color);
return pyColor;
// TODO - supposed to return Linked
return PyColor(color).pyObject();
}
static int PyUIFrame_set_color_member(PyUIFrameObject* self, PyObject* value, void* closure)
@ -911,12 +947,16 @@ static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* c
if (PyObject_IsInstance(value, (PyObject*)&PyColorType))
{
// get value from mcrfpy.Color instance
/*
PyColorObject* color = reinterpret_cast<PyColorObject*>(value);
r = color->data->r;
g = color->data->g;
b = color->data->b;
a = color->data->a;
std::cout << "using color: " << r << " " << g << " " << b << " " << a << std::endl;
*/
sf::Color c = ((PyColorObject*)value)->data;
r = c.r; g = c.g; b = c.b; a = c.a;
}
else if (!PyTuple_Check(value) || PyTuple_Size(value) < 3 || PyTuple_Size(value) > 4)
{

View file

@ -1,221 +1,51 @@
#print("Hello mcrogueface")
import mcrfpy
import cos_play
# Universal stuff
font = mcrfpy.Font("assets/JetbrainsMono.ttf")
texture = mcrfpy.Texture("assets/kenney_tinydungeon.png", 16, 16) #12, 11)
texture_cold = mcrfpy.Texture("assets/kenney_ice.png", 16, 16) #12, 11)
texture_hot = mcrfpy.Texture("assets/kenney_lava.png", 16, 16) #12, 11)
texture = mcrfpy.Texture("assets/kenney_tinydungeon.png", 16, 16)
# Test stuff
mcrfpy.createScene("boom")
mcrfpy.setScene("boom")
ui = mcrfpy.sceneUI("boom")
box = mcrfpy.Frame(40, 60, 200, 300, fill_color=(255,128,0), outline=4.0, outline_color=(64,64,255,96))
ui.append(box)
# build test widgets
#caption = mcrfpy.Caption(10, 10, "Clicky", font, (255, 255, 255, 255), (0, 0, 0, 255))
#box.click = lambda x, y, btn, type: print("Hello callback: ", x, y, btn, type)
#box.children.append(caption)
mcrfpy.createScene("pytest")
mcrfpy.setScene("pytest")
ui = mcrfpy.sceneUI("pytest")
test_sprite_number = 86
sprite = mcrfpy.Sprite(20, 60, texture, test_sprite_number, 4.0)
spritecap = mcrfpy.Caption(5, 5, "60", font)
def click_sprite(x, y, btn, action):
global test_sprite_number
if action != "start": return
if btn in ("left", "wheel_up"):
test_sprite_number -= 1
elif btn in ("right", "wheel_down"):
test_sprite_number += 1
sprite.sprite_number = test_sprite_number # TODO - inconsistent naming for __init__, __repr__ and getsetter: sprite_number vs sprite_index
spritecap.text = test_sprite_number
# Frame
f = mcrfpy.Frame(25, 19, 462, 346, fill_color=(255, 92, 92))
# fill (LinkedColor / Color): f.fill_color
# outline (LinkedColor / Color): f.outline_color
# pos (LinkedVector / Vector): f.pos
# size (LinkedVector / Vector): f.size
sprite.click = click_sprite # TODO - sprites don't seem to correct for screen position or scale when clicking
box.children.append(sprite)
box.children.append(spritecap)
box.click = click_sprite
# Caption
c = mcrfpy.Caption(512+25, 19, "Hi.", font)
# fill (LinkedColor / Color): c.fill_color
#color_val = c.fill_color
print(c.fill_color)
print("Set a fill color")
c.fill_color = (255, 255, 255)
print("Lol, did it segfault?")
# outline (LinkedColor / Color): c.outline_color
# font (Font): c.font
# pos (LinkedVector / Vector): c.pos
f_a = mcrfpy.Frame(250, 60, 80, 80, fill_color=(255, 92, 92))
f_a_txt = mcrfpy.Caption(5, 5, "0", font)
# Sprite
s = mcrfpy.Sprite(25, 384+19, texture, 86, 9.0)
# pos (LinkedVector / Vector): s.pos
# texture (Texture): s.texture
f_b = mcrfpy.Frame(340, 60, 80, 80, fill_color=(92, 255, 92))
f_b_txt = mcrfpy.Caption(5, 5, "0", font)
# Grid
g = mcrfpy.Grid(10, 10, texture, 512+25, 384+19, 462, 346)
# texture (Texture): g.texture
# pos (LinkedVector / Vector): g.pos
# size (LinkedVector / Vector): g.size
f_c = mcrfpy.Frame(430, 60, 80, 80, fill_color=(92, 92, 255))
f_c_txt = mcrfpy.Caption(5, 5, "0", font)
for _x in range(10):
for _y in range(10):
g.at((_x, _y)).color = (255 - _x*25, 255 - _y*25, 255)
g.zoom = 2.0
[ui.append(d) for d in (f, c, s, g)]
ui.append(f_a)
f_a.children.append(f_a_txt)
ui.append(f_b)
f_b.children.append(f_b_txt)
ui.append(f_c)
f_c.children.append(f_c_txt)
print("built!")
import sys
def ding(*args):
f_a_txt.text = str(sys.getrefcount(ding)) + " refs"
f_b_txt.text = sys.getrefcount(dong)
f_c_txt.text = sys.getrefcount(stress_test)
# tests
def dong(*args):
f_a_txt.text = str(sys.getrefcount(ding)) + " refs"
f_b_txt.text = sys.getrefcount(dong)
f_c_txt.text = sys.getrefcount(stress_test)
running = False
timers = []
def add_ding():
global timers
n = len(timers)
mcrfpy.setTimer(f"timer{n}", ding, 100)
print("+1 ding:", timers)
def add_dong():
global timers
n = len(timers)
mcrfpy.setTimer(f"timer{n}", dong, 100)
print("+1 dong:", timers)
def remove_random():
global timers
target = random.choice(timers)
print("-1 timer:", target)
print("remove from list")
timers.remove(target)
print("delTimer")
mcrfpy.delTimer(target)
print("done")
import random
import time
def stress_test(*args):
global running
global timers
if not running:
print("stress test initial")
running = True
timers.append("recurse")
add_ding()
add_dong()
mcrfpy.setTimer("recurse", stress_test, 1000)
mcrfpy.setTimer("terminate", lambda *args: mcrfpy.delTimer("recurse"), 30000)
ding(); dong()
else:
#print("stress test random activity")
#random.choice([
# add_ding,
# add_dong,
# remove_random
# ])()
#print(timers)
print("Segfaultin' time")
mcrfpy.delTimer("recurse")
print("Does this still work?")
time.sleep(0.5)
print("How about now?")
stress_test()
# Loading Screen
mcrfpy.createScene("loading")
ui = mcrfpy.sceneUI("loading")
#mcrfpy.setScene("loading")
logo_texture = mcrfpy.Texture("assets/temp_logo.png", 1024, 1024)#1, 1)
logo_sprite = mcrfpy.Sprite(50, 50, logo_texture, 0, 0.5)
ui.append(logo_sprite)
logo_sprite.click = lambda *args: mcrfpy.setScene("menu")
logo_caption = mcrfpy.Caption(70, 600, "Click to Proceed", font, (255, 0, 0, 255), (0, 0, 0, 255))
logo_caption.fill_color =(255, 0, 0, 255)
ui.append(logo_caption)
# menu screen
mcrfpy.createScene("menu")
for e in [
mcrfpy.Caption(10, 10, "Crypt of Sokoban", font, (255, 255, 255), (0, 0, 0)),
mcrfpy.Caption(20, 55, "a McRogueFace demo project", font, (192, 192, 192), (0, 0, 0)),
mcrfpy.Frame(15, 70, 150, 60, fill_color=(64, 64, 128)),
mcrfpy.Frame(15, 145, 150, 60, fill_color=(64, 64, 128)),
mcrfpy.Frame(15, 220, 150, 60, fill_color=(64, 64, 128)),
mcrfpy.Frame(15, 295, 150, 60, fill_color=(64, 64, 128)),
#mcrfpy.Frame(900, 10, 100, 100, fill_color=(255, 0, 0)),
]:
mcrfpy.sceneUI("menu").append(e)
def click_once(fn):
def wraps(*args, **kwargs):
#print(args)
action = args[3]
if action != "start": return
return fn(*args, **kwargs)
return wraps
@click_once
def asdf(x, y, btn, action):
print(f"clicky @({x},{y}) {action}->{btn}")
@click_once
def clicked_exit(*args):
mcrfpy.exit()
menu_btns = [
("Boom", lambda *args: 1 / 0),
("Exit", clicked_exit),
("About", lambda *args: mcrfpy.setScene("about")),
("Settings", lambda *args: mcrfpy.setScene("settings")),
("Start", lambda *args: mcrfpy.setScene("play"))
]
for i in range(len(mcrfpy.sceneUI("menu"))):
e = mcrfpy.sceneUI("menu")[i] # TODO - fix iterator
#print(e, type(e))
if type(e) is not mcrfpy.Frame: continue
label, fn = menu_btns.pop()
#print(label)
e.children.append(mcrfpy.Caption(5, 5, label, font, (192, 192, 255), (0,0,0)))
e.click = fn
# settings screen
mcrfpy.createScene("settings")
window_scaling = 1.0
scale_caption = mcrfpy.Caption(180, 70, "1.0x", font, (255, 255, 255), (0, 0, 0))
scale_caption.fill_color = (255, 255, 255) # TODO - mcrfpy.Caption.__init__ is not setting colors
for e in [
mcrfpy.Caption(10, 10, "Settings", font, (255, 255, 255), (0, 0, 0)),
mcrfpy.Frame(15, 70, 150, 60, fill_color=(64, 64, 128)), # +
mcrfpy.Frame(300, 70, 150, 60, fill_color=(64, 64, 128)), # -
mcrfpy.Frame(15, 295, 150, 60, fill_color=(64, 64, 128)),
scale_caption,
]:
mcrfpy.sceneUI("settings").append(e)
@click_once
def game_scale(x, y, btn, action, delta):
global window_scaling
print(f"WIP - scale the window from {window_scaling:.1f} to {window_scaling+delta:.1f}")
window_scaling += delta
scale_caption.text = f"{window_scaling:.1f}x"
mcrfpy.setScale(window_scaling)
#mcrfpy.setScale(2)
settings_btns = [
("back", lambda *args: mcrfpy.setScene("menu")),
("-", lambda x, y, btn, action: game_scale(x, y, btn, action, -0.1)),
("+", lambda x, y, btn, action: game_scale(x, y, btn, action, +0.1))
]
for i in range(len(mcrfpy.sceneUI("settings"))):
e = mcrfpy.sceneUI("settings")[i] # TODO - fix iterator
#print(e, type(e))
if type(e) is not mcrfpy.Frame: continue
label, fn = settings_btns.pop()
#print(label, fn)
e.children.append(mcrfpy.Caption(5, 5, label, font, (192, 192, 255), (0,0,0)))
e.click = fn

221
src/scripts/game_old.py Normal file
View file

@ -0,0 +1,221 @@
#print("Hello mcrogueface")
import mcrfpy
import cos_play
# Universal stuff
font = mcrfpy.Font("assets/JetbrainsMono.ttf")
texture = mcrfpy.Texture("assets/kenney_tinydungeon.png", 16, 16) #12, 11)
texture_cold = mcrfpy.Texture("assets/kenney_ice.png", 16, 16) #12, 11)
texture_hot = mcrfpy.Texture("assets/kenney_lava.png", 16, 16) #12, 11)
# Test stuff
mcrfpy.createScene("boom")
mcrfpy.setScene("boom")
ui = mcrfpy.sceneUI("boom")
box = mcrfpy.Frame(40, 60, 200, 300, fill_color=(255,128,0), outline=4.0, outline_color=(64,64,255,96))
ui.append(box)
#caption = mcrfpy.Caption(10, 10, "Clicky", font, (255, 255, 255, 255), (0, 0, 0, 255))
#box.click = lambda x, y, btn, type: print("Hello callback: ", x, y, btn, type)
#box.children.append(caption)
test_sprite_number = 86
sprite = mcrfpy.Sprite(20, 60, texture, test_sprite_number, 4.0)
spritecap = mcrfpy.Caption(5, 5, "60", font)
def click_sprite(x, y, btn, action):
global test_sprite_number
if action != "start": return
if btn in ("left", "wheel_up"):
test_sprite_number -= 1
elif btn in ("right", "wheel_down"):
test_sprite_number += 1
sprite.sprite_number = test_sprite_number # TODO - inconsistent naming for __init__, __repr__ and getsetter: sprite_number vs sprite_index
spritecap.text = test_sprite_number
sprite.click = click_sprite # TODO - sprites don't seem to correct for screen position or scale when clicking
box.children.append(sprite)
box.children.append(spritecap)
box.click = click_sprite
f_a = mcrfpy.Frame(250, 60, 80, 80, fill_color=(255, 92, 92))
f_a_txt = mcrfpy.Caption(5, 5, "0", font)
f_b = mcrfpy.Frame(340, 60, 80, 80, fill_color=(92, 255, 92))
f_b_txt = mcrfpy.Caption(5, 5, "0", font)
f_c = mcrfpy.Frame(430, 60, 80, 80, fill_color=(92, 92, 255))
f_c_txt = mcrfpy.Caption(5, 5, "0", font)
ui.append(f_a)
f_a.children.append(f_a_txt)
ui.append(f_b)
f_b.children.append(f_b_txt)
ui.append(f_c)
f_c.children.append(f_c_txt)
import sys
def ding(*args):
f_a_txt.text = str(sys.getrefcount(ding)) + " refs"
f_b_txt.text = sys.getrefcount(dong)
f_c_txt.text = sys.getrefcount(stress_test)
def dong(*args):
f_a_txt.text = str(sys.getrefcount(ding)) + " refs"
f_b_txt.text = sys.getrefcount(dong)
f_c_txt.text = sys.getrefcount(stress_test)
running = False
timers = []
def add_ding():
global timers
n = len(timers)
mcrfpy.setTimer(f"timer{n}", ding, 100)
print("+1 ding:", timers)
def add_dong():
global timers
n = len(timers)
mcrfpy.setTimer(f"timer{n}", dong, 100)
print("+1 dong:", timers)
def remove_random():
global timers
target = random.choice(timers)
print("-1 timer:", target)
print("remove from list")
timers.remove(target)
print("delTimer")
mcrfpy.delTimer(target)
print("done")
import random
import time
def stress_test(*args):
global running
global timers
if not running:
print("stress test initial")
running = True
timers.append("recurse")
add_ding()
add_dong()
mcrfpy.setTimer("recurse", stress_test, 1000)
mcrfpy.setTimer("terminate", lambda *args: mcrfpy.delTimer("recurse"), 30000)
ding(); dong()
else:
#print("stress test random activity")
#random.choice([
# add_ding,
# add_dong,
# remove_random
# ])()
#print(timers)
print("Segfaultin' time")
mcrfpy.delTimer("recurse")
print("Does this still work?")
time.sleep(0.5)
print("How about now?")
stress_test()
# Loading Screen
mcrfpy.createScene("loading")
ui = mcrfpy.sceneUI("loading")
#mcrfpy.setScene("loading")
logo_texture = mcrfpy.Texture("assets/temp_logo.png", 1024, 1024)#1, 1)
logo_sprite = mcrfpy.Sprite(50, 50, logo_texture, 0, 0.5)
ui.append(logo_sprite)
logo_sprite.click = lambda *args: mcrfpy.setScene("menu")
logo_caption = mcrfpy.Caption(70, 600, "Click to Proceed", font, (255, 0, 0, 255), (0, 0, 0, 255))
#logo_caption.fill_color =(255, 0, 0, 255)
ui.append(logo_caption)
# menu screen
mcrfpy.createScene("menu")
for e in [
mcrfpy.Caption(10, 10, "Crypt of Sokoban", font, (255, 255, 255), (0, 0, 0)),
mcrfpy.Caption(20, 55, "a McRogueFace demo project", font, (192, 192, 192), (0, 0, 0)),
mcrfpy.Frame(15, 70, 150, 60, fill_color=(64, 64, 128)),
mcrfpy.Frame(15, 145, 150, 60, fill_color=(64, 64, 128)),
mcrfpy.Frame(15, 220, 150, 60, fill_color=(64, 64, 128)),
mcrfpy.Frame(15, 295, 150, 60, fill_color=(64, 64, 128)),
#mcrfpy.Frame(900, 10, 100, 100, fill_color=(255, 0, 0)),
]:
mcrfpy.sceneUI("menu").append(e)
def click_once(fn):
def wraps(*args, **kwargs):
#print(args)
action = args[3]
if action != "start": return
return fn(*args, **kwargs)
return wraps
@click_once
def asdf(x, y, btn, action):
print(f"clicky @({x},{y}) {action}->{btn}")
@click_once
def clicked_exit(*args):
mcrfpy.exit()
menu_btns = [
("Boom", lambda *args: 1 / 0),
("Exit", clicked_exit),
("About", lambda *args: mcrfpy.setScene("about")),
("Settings", lambda *args: mcrfpy.setScene("settings")),
("Start", lambda *args: mcrfpy.setScene("play"))
]
for i in range(len(mcrfpy.sceneUI("menu"))):
e = mcrfpy.sceneUI("menu")[i] # TODO - fix iterator
#print(e, type(e))
if type(e) is not mcrfpy.Frame: continue
label, fn = menu_btns.pop()
#print(label)
e.children.append(mcrfpy.Caption(5, 5, label, font, (192, 192, 255), (0,0,0)))
e.click = fn
# settings screen
mcrfpy.createScene("settings")
window_scaling = 1.0
scale_caption = mcrfpy.Caption(180, 70, "1.0x", font, (255, 255, 255), (0, 0, 0))
#scale_caption.fill_color = (255, 255, 255) # TODO - mcrfpy.Caption.__init__ is not setting colors
for e in [
mcrfpy.Caption(10, 10, "Settings", font, (255, 255, 255), (0, 0, 0)),
mcrfpy.Frame(15, 70, 150, 60, fill_color=(64, 64, 128)), # +
mcrfpy.Frame(300, 70, 150, 60, fill_color=(64, 64, 128)), # -
mcrfpy.Frame(15, 295, 150, 60, fill_color=(64, 64, 128)),
scale_caption,
]:
mcrfpy.sceneUI("settings").append(e)
@click_once
def game_scale(x, y, btn, action, delta):
global window_scaling
print(f"WIP - scale the window from {window_scaling:.1f} to {window_scaling+delta:.1f}")
window_scaling += delta
scale_caption.text = f"{window_scaling:.1f}x"
mcrfpy.setScale(window_scaling)
#mcrfpy.setScale(2)
settings_btns = [
("back", lambda *args: mcrfpy.setScene("menu")),
("-", lambda x, y, btn, action: game_scale(x, y, btn, action, -0.1)),
("+", lambda x, y, btn, action: game_scale(x, y, btn, action, +0.1))
]
for i in range(len(mcrfpy.sceneUI("settings"))):
e = mcrfpy.sceneUI("settings")[i] # TODO - fix iterator
#print(e, type(e))
if type(e) is not mcrfpy.Frame: continue
label, fn = settings_btns.pop()
#print(label, fn)
e.children.append(mcrfpy.Caption(5, 5, label, font, (192, 192, 255), (0,0,0)))
e.click = fn