Replace UIEntity gridstate with DiscreteMap perspective_map; closes #294

Per-entity FOV memory moves from std::vector<UIGridPointState> (two-bool
visible/discovered pairs) to a 3-state DiscreteMap (0=UNKNOWN, 1=DISCOVERED,
2=VISIBLE), exposed as entity.perspective_map. The invariant
visible-subset-of-discovered becomes structural (single value per cell), and
the map is a live, serializable, first-class object rather than an implicit
internal array.

Changes:
- New DiscreteMap C++ class with shared ownership; PyDiscreteMapObject now
  holds shared_ptr<DiscreteMap>. UIEntity holds the same shared_ptr.
- New mcrfpy.Perspective IntEnum (UNKNOWN/DISCOVERED/VISIBLE), modelled on
  PyInputState.
- entity.perspective_map: lazy-allocated on first access with a grid;
  setter validates size against grid and raises ValueError on mismatch;
  None clears (next access lazy-reallocates fresh).
- updateVisibility() now demotes 2->1 then promotes visible cells to 2.
- entity.at(x, y) returns grid.at(x, y) when VISIBLE, else None.
- Fog-of-war rendering in UIGridView and UIGrid reads the 3-state map.
- Removed: UIEntity::gridstate, ensureGridstate(), entity.gridstate getter,
  UIGridPointState struct + PyUIGridPointStateType.
- Obsolete tests deleted (test_gridpointstate_point,
  issue_265_gridpointstate_dangle); 4 new tests cover lazy allocation,
  identity, serialization round-trip, size validation, and the
  visible-subset-of-discovered invariant.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
John McCardle 2026-04-17 23:04:27 -04:00
commit f797120d53
24 changed files with 7998 additions and 1906 deletions

View file

@ -157,94 +157,8 @@ PyObject* UIGridPoint::repr(PyUIGridPointObject* self) {
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
// Helper to safely get the GridPointState data from coordinates
static UIGridPointState* getGridPointStateData(PyUIGridPointStateObject* self) {
if (!self->entity || !self->entity->grid) return nullptr;
int idx = self->y * self->entity->grid->grid_w + self->x;
if (idx < 0 || idx >= static_cast<int>(self->entity->gridstate.size())) return nullptr;
return &self->entity->gridstate[idx];
}
PyObject* UIGridPointState::get_bool_member(PyUIGridPointStateObject* self, void* closure) {
auto* data = getGridPointStateData(self);
if (!data) {
PyErr_SetString(PyExc_RuntimeError, "GridPointState data is no longer valid");
return NULL;
}
if (reinterpret_cast<intptr_t>(closure) == 0) { // visible
return PyBool_FromLong(data->visible);
} else { // discovered
return PyBool_FromLong(data->discovered);
}
}
int UIGridPointState::set_bool_member(PyUIGridPointStateObject* self, PyObject* value, void* closure) {
auto* data = getGridPointStateData(self);
if (!data) {
PyErr_SetString(PyExc_RuntimeError, "GridPointState data is no longer valid");
return -1;
}
if (!PyBool_Check(value)) {
PyErr_SetString(PyExc_TypeError, "Value must be a boolean");
return -1;
}
int truthValue = PyObject_IsTrue(value);
if (truthValue < 0) {
return -1;
}
if (reinterpret_cast<intptr_t>(closure) == 0) { // visible
data->visible = truthValue;
} else { // discovered
data->discovered = truthValue;
}
return 0;
}
// #16 - Get GridPoint at this position (None if not discovered)
PyObject* UIGridPointState::get_point(PyUIGridPointStateObject* self, void* closure) {
// Return None if entity hasn't discovered this cell
auto* data = getGridPointStateData(self);
if (!data || !data->discovered) {
Py_RETURN_NONE;
}
if (!self->grid) {
PyErr_SetString(PyExc_RuntimeError, "GridPointState has no parent grid");
return NULL;
}
// Return the GridPoint at this position (use type directly since it's internal-only)
auto type = &mcrfpydef::PyUIGridPointType;
auto obj = (PyUIGridPointObject*)type->tp_alloc(type, 0);
if (!obj) return NULL;
obj->grid = self->grid;
obj->x = self->x;
obj->y = self->y;
return (PyObject*)obj;
}
PyGetSetDef UIGridPointState::getsetters[] = {
{"visible", (getter)UIGridPointState::get_bool_member, (setter)UIGridPointState::set_bool_member, "Is the GridPointState visible", (void*)0},
{"discovered", (getter)UIGridPointState::get_bool_member, (setter)UIGridPointState::set_bool_member, "Has the GridPointState been discovered", (void*)1},
{"point", (getter)UIGridPointState::get_point, NULL, "GridPoint at this position (None if not discovered)", NULL},
{NULL} /* Sentinel */
};
PyObject* UIGridPointState::repr(PyUIGridPointStateObject* self) {
std::ostringstream ss;
auto* gps = getGridPointStateData(self);
if (!gps) ss << "<GridPointState (invalid internal object)>";
else {
ss << "<GridPointState (visible=" << (gps->visible ? "True" : "False") << ", discovered=" << (gps->discovered ? "True" : "False") <<
")>";
}
std::string repr_str = ss.str();
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
// UIGridPointState removed in #294. Per-entity visibility memory now lives on
// UIEntity::perspective_map as a DiscreteMap. See mcrfpy.Perspective enum.
// #150 - Dynamic attribute access for named layers
PyObject* UIGridPoint::getattro(PyUIGridPointObject* self, PyObject* name) {