Squashed: grid-entity-integration partial features for 7DRL 2025 deployment

This squash commit includes changes from April 21st through 28th, 2024, and the past 3 days of work at 7DRL.
Rather than resume my feature branch work, I made minor changes to safe the C++ functionality and wrote workarounds in Python.

I'm very likely to delete this commit from history by rolling master back to the previous commit, and squash merging a finished feature branch.
This commit is contained in:
John McCardle 2025-03-05 20:21:24 -05:00
commit e928dda4b3
22 changed files with 843 additions and 622 deletions

View file

@ -25,10 +25,10 @@ public:
UISprite();
UISprite(std::shared_ptr<PyTexture>, int, sf::Vector2f, float);
void update();
void render(sf::Vector2f) override final;
void render(sf::Vector2f, sf::RenderTarget&) override final;
virtual UIDrawable* click_at(sf::Vector2f point) override final;
void render(sf::Vector2f, sf::RenderTexture&);
//void render(sf::Vector2f, sf::RenderTexture&);
void setPosition(sf::Vector2f);
sf::Vector2f getPosition();