Squashed: grid-entity-integration partial features for 7DRL 2025 deployment
This squash commit includes changes from April 21st through 28th, 2024, and the past 3 days of work at 7DRL. Rather than resume my feature branch work, I made minor changes to safe the C++ functionality and wrote workarounds in Python. I'm very likely to delete this commit from history by rolling master back to the previous commit, and squash merging a finished feature branch.
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22 changed files with 843 additions and 622 deletions
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@ -25,10 +25,10 @@ public:
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UISprite();
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UISprite(std::shared_ptr<PyTexture>, int, sf::Vector2f, float);
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void update();
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void render(sf::Vector2f) override final;
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void render(sf::Vector2f, sf::RenderTarget&) override final;
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virtual UIDrawable* click_at(sf::Vector2f point) override final;
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void render(sf::Vector2f, sf::RenderTexture&);
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//void render(sf::Vector2f, sf::RenderTexture&);
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void setPosition(sf::Vector2f);
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sf::Vector2f getPosition();
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