Squashed: grid-entity-integration partial features for 7DRL 2025 deployment

This squash commit includes changes from April 21st through 28th, 2024, and the past 3 days of work at 7DRL.
Rather than resume my feature branch work, I made minor changes to safe the C++ functionality and wrote workarounds in Python.

I'm very likely to delete this commit from history by rolling master back to the previous commit, and squash merging a finished feature branch.
This commit is contained in:
John McCardle 2025-03-05 20:21:24 -05:00
commit e928dda4b3
22 changed files with 843 additions and 622 deletions

View file

@ -32,9 +32,9 @@ UIGrid::UIGrid(int gx, int gy, std::shared_ptr<PyTexture> _ptex, sf::Vector2f _x
void UIGrid::update() {}
void UIGrid::render(sf::Vector2f)
void UIGrid::render(sf::Vector2f offset, sf::RenderTarget& target)
{
output.setPosition(box.getPosition()); // output sprite can move; update position when drawing
output.setPosition(box.getPosition() + offset); // output sprite can move; update position when drawing
// output size can change; update size when drawing
output.setTextureRect(
sf::IntRect(0, 0,
@ -172,7 +172,8 @@ void UIGrid::render(sf::Vector2f)
// render to window
renderTexture.display();
Resources::game->getWindow().draw(output);
//Resources::game->getWindow().draw(output);
target.draw(output);
}
@ -204,12 +205,28 @@ UIDrawable* UIGrid::click_at(sf::Vector2f point)
int UIGrid::init(PyUIGridObject* self, PyObject* args, PyObject* kwds) {
int grid_x, grid_y;
PyObject* textureObj;
float box_x, box_y, box_w, box_h;
//float box_x, box_y, box_w, box_h;
PyObject* pos, *size;
if (!PyArg_ParseTuple(args, "iiOffff", &grid_x, &grid_y, &textureObj, &box_x, &box_y, &box_w, &box_h)) {
//if (!PyArg_ParseTuple(args, "iiOffff", &grid_x, &grid_y, &textureObj, &box_x, &box_y, &box_w, &box_h)) {
if (!PyArg_ParseTuple(args, "iiOOO", &grid_x, &grid_y, &textureObj, &pos, &size)) {
return -1; // If parsing fails, return an error
}
PyVectorObject* pos_result = PyVector::from_arg(pos);
if (!pos_result)
{
PyErr_SetString(PyExc_TypeError, "pos must be a mcrfpy.Vector instance or arguments to mcrfpy.Vector.__init__");
return -1;
}
PyVectorObject* size_result = PyVector::from_arg(size);
if (!size_result)
{
PyErr_SetString(PyExc_TypeError, "pos must be a mcrfpy.Vector instance or arguments to mcrfpy.Vector.__init__");
return -1;
}
// Convert PyObject texture to IndexTexture*
// This requires the texture object to have been initialized similar to UISprite's texture handling
@ -224,8 +241,9 @@ int UIGrid::init(PyUIGridObject* self, PyObject* args, PyObject* kwds) {
// Initialize UIGrid
//self->data = new UIGrid(grid_x, grid_y, texture, sf::Vector2f(box_x, box_y), sf::Vector2f(box_w, box_h));
self->data = std::make_shared<UIGrid>(grid_x, grid_y, pyTexture->data,
sf::Vector2f(box_x, box_y), sf::Vector2f(box_w, box_h));
//self->data = std::make_shared<UIGrid>(grid_x, grid_y, pyTexture->data,
// sf::Vector2f(box_x, box_y), sf::Vector2f(box_w, box_h));
self->data = std::make_shared<UIGrid>(grid_x, grid_y, pyTexture->data, pos_result->data, size_result->data);
return 0; // Success
}
@ -423,22 +441,6 @@ PyObject* UIGrid::get_children(PyUIGridObject* self, void* closure)
PyObject* UIGrid::repr(PyUIGridObject* self)
{
// if (member_ptr == 0) // x
// self->data->box.setPosition(val, self->data->box.getPosition().y);
// else if (member_ptr == 1) // y
// self->data->box.setPosition(self->data->box.getPosition().x, val);
// else if (member_ptr == 2) // w
// self->data->box.setSize(sf::Vector2f(val, self->data->box.getSize().y));
// else if (member_ptr == 3) // h
// self->data->box.setSize(sf::Vector2f(self->data->box.getSize().x, val));
// else if (member_ptr == 4) // center_x
// self->data->center_x = val;
// else if (member_ptr == 5) // center_y
// self->data->center_y = val;
// else if (member_ptr == 6) // zoom
// self->data->zoom = val;
std::ostringstream ss;
if (!self->data) ss << "<Grid (invalid internal object)>";
else {