Squashed: grid-entity-integration partial features for 7DRL 2025 deployment
This squash commit includes changes from April 21st through 28th, 2024, and the past 3 days of work at 7DRL. Rather than resume my feature branch work, I made minor changes to safe the C++ functionality and wrote workarounds in Python. I'm very likely to delete this commit from history by rolling master back to the previous commit, and squash merging a finished feature branch.
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22 changed files with 843 additions and 622 deletions
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@ -13,10 +13,11 @@ UIDrawable* UICaption::click_at(sf::Vector2f point)
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return NULL;
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}
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void UICaption::render(sf::Vector2f offset)
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void UICaption::render(sf::Vector2f offset, sf::RenderTarget& target)
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{
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text.move(offset);
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Resources::game->getWindow().draw(text);
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//Resources::game->getWindow().draw(text);
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target.draw(text);
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text.move(-offset);
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}
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@ -222,17 +223,30 @@ PyObject* UICaption::repr(PyUICaptionObject* self)
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int UICaption::init(PyUICaptionObject* self, PyObject* args, PyObject* kwds)
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{
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using namespace mcrfpydef;
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static const char* keywords[] = { "x", "y", "text", "font", "fill_color", "outline_color", "outline", nullptr };
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float x = 0.0f, y = 0.0f, outline = 0.0f;
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// Constructor switch to Vector position
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//static const char* keywords[] = { "x", "y", "text", "font", "fill_color", "outline_color", "outline", nullptr };
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//float x = 0.0f, y = 0.0f, outline = 0.0f;
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static const char* keywords[] = { "pos", "text", "font", "fill_color", "outline_color", "outline", nullptr };
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PyObject* pos;
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float outline = 0.0f;
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char* text;
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PyObject* font=NULL, *fill_color=NULL, *outline_color=NULL;
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if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffzOOOf",
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const_cast<char**>(keywords), &x, &y, &text, &font, &fill_color, &outline_color, &outline))
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//if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffzOOOf",
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// const_cast<char**>(keywords), &x, &y, &text, &font, &fill_color, &outline_color, &outline))
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if (!PyArg_ParseTupleAndKeywords(args, kwds, "O|zOOOf",
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const_cast<char**>(keywords), &pos, &text, &font, &fill_color, &outline_color, &outline))
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{
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return -1;
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}
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PyVectorObject* pos_result = PyVector::from_arg(pos);
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if (!pos_result)
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{
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PyErr_SetString(PyExc_TypeError, "pos must be a mcrfpy.Vector instance or arguments to mcrfpy.Vector.__init__");
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return -1;
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}
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self->data->text.setPosition(pos_result->data);
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// check types for font, fill_color, outline_color
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std::cout << PyUnicode_AsUTF8(PyObject_Repr(font)) << std::endl;
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@ -251,7 +265,6 @@ int UICaption::init(PyUICaptionObject* self, PyObject* args, PyObject* kwds)
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//self->data->text.setFont(Resources::game->getFont());
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}
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self->data->text.setPosition(sf::Vector2f(x, y));
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self->data->text.setString((std::string)text);
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self->data->text.setOutlineThickness(outline);
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if (fill_color) {
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