Check in... animations are roughly half built

This commit is contained in:
John McCardle 2023-03-06 20:54:23 -05:00
commit d74635ee4e
8 changed files with 167 additions and 52 deletions

View file

@ -4,6 +4,8 @@
#include "Scene.h"
#include "GameEngine.h"
#include "Grid.h"
//#include "Animation.h"
//#include <list>
class PythonScene: public Scene
{
@ -13,6 +15,8 @@ class PythonScene: public Scene
void doLClick(sf::Vector2i);
void doRClick(sf::Vector2i);
void doZoom(sf::Vector2i, int);
//std::list<Animation*> animations;
void animate();
public:
PythonScene(GameEngine*, std::string);
void update() override final;