Tinkering with input
I want to move keyboard input defs to the Python API. I laid the groundwork for it today. From the JANKFILE: - working on API endpoint `_registerInputAction`. it will add "_py" as a suffix to the action string and register it along with other scene actions. - Adding public Scene methods. These are on the base class with default of return `false`. `bool Scene::registerActionInjected(int code, std::string name)` and `unregisterActionInjected` the PythonScene (and other scenes that support injected user input) can override this method, check existing registrations, and return `true` when succeeding. Also, upgraded to C++20 (g++ `c++2a`), mostly because I want to use map::contains.
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10 changed files with 134 additions and 7 deletions
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@ -35,7 +35,7 @@ do
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-I../../deps_linux \
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-I../../deps_linux/Python-3.11.1 \
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-I../../platform/linux \
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--std=c++17 \
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--std=c++2a \
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-c ../../src/$fn.cpp \
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-o ../../obj/$fn.o \
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-lm \
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@ -53,7 +53,7 @@ done
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# Final executable
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g++ \
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--std=c++17 \
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--std=c++2a \
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-I../../deps_linux \
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-I../../deps_linux/Python-3.11.1 \
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-I../../platform/linux \
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