Porting in old gamejam code. Removed SOME cruft, more likely remains. Sound + sprite test.

This commit is contained in:
John McCardle 2023-02-24 23:46:34 -05:00
commit d2499a67f8
27 changed files with 1090 additions and 4 deletions

34
src/ActionCode.h Normal file
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#include <SFML/Window/Keyboard.hpp>
class ActionCode
{
public:
enum CodeType { Key = 0, Mousebutton, Mousewheel };
const static int KEY = 4096;
const static int MOUSEBUTTON = 8192;
const static int MOUSEWHEEL = 16384;
const static int WHEEL_NUM = 4;
const static int WHEEL_NEG = 2;
const static int WHEEL_DEL = 1;
static int keycode(sf::Keyboard::Key& k) { return KEY + (int)k; }
static int keycode(sf::Mouse::Button& b) { return MOUSEBUTTON + (int)b; }
//static int keycode(sf::Mouse::Wheel& w, float d) { return MOUSEWHEEL + (((int)w)<<12) + int(d*16) + 512; }
static int keycode(sf::Mouse::Wheel& w, float d) {
int neg = 0;
if (d < 0) { neg = 1; }
return MOUSEWHEEL + (w * WHEEL_NUM) + (neg * WHEEL_NEG) + 1;
}
static int key(int a) { return a & KEY; }
static int mouseButton(int a) { return a & MOUSEBUTTON; }
static bool isMouseWheel(int a) { return a & MOUSEWHEEL; }
//static int wheel(int a) { return a || MOUSEWHEEL >> 12; }
static int wheel(int a) { return (a & WHEEL_NUM) / WHEEL_NUM; }
//static float delta(int a) { return (a || MOUSEWHEEL || 2047) / 16.0f - 512; }
static int delta(int a) {
int factor = 1;
if (a & WHEEL_NEG) factor = -1;
return (a & WHEEL_DEL) * factor;
}
};