Squashed commit of the following: [raii_pyobjects]
closes #4 commit8f060dc87bAuthor: John McCardle <mccardle.john@gmail.com> Date: Fri Mar 15 22:20:03 2024 -0400 Removing std::cout debugging statements commitc9d5251c71Author: John McCardle <mccardle.john@gmail.com> Date: Fri Mar 15 20:00:57 2024 -0400 In-place map modification worked commit0a8f67e391Author: John McCardle <mccardle.john@gmail.com> Date: Thu Mar 14 23:13:13 2024 -0400 Stress test is failing: By removing a timer to a function (from inside that function?) I can immediately cause a segfault. commit05d9f6a882Author: John McCardle <mccardle.john@gmail.com> Date: Tue Mar 12 22:27:12 2024 -0400 wow, good test of Key and Click Callable classes. Cleanup, squash, and merge after I give it a lookover in daylight, though. commit972768eb26Author: John McCardle <mccardle.john@gmail.com> Date: Tue Mar 12 21:02:48 2024 -0400 inital PyCallable work; isolate very well behaved usage of PyObject references behind RAII
This commit is contained in:
parent
2c3c1449ee
commit
cdaf309272
13 changed files with 302 additions and 28 deletions
|
|
@ -12,12 +12,6 @@ private:
|
|||
texture_width = 12, texture_height = 11, // w & h sprite/frame count
|
||||
texture_sprite_count = 11 * 12; // t_width * t_height, minus blanks?
|
||||
|
||||
// TODO: this is wrong, load resources @ GameEngineSprite sprite;
|
||||
// sf::Texture texture;
|
||||
|
||||
//std::vector<PyMethodDef> mcrfpyMethodsVector;
|
||||
//static PyObject* PyInit_mcrfpy();
|
||||
|
||||
McRFPy_API();
|
||||
|
||||
public:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue