Squashed commit of the following: [raii_pyobjects]

closes #4

commit 8f060dc87b
Author: John McCardle <mccardle.john@gmail.com>
Date:   Fri Mar 15 22:20:03 2024 -0400

    Removing std::cout debugging statements

commit c9d5251c71
Author: John McCardle <mccardle.john@gmail.com>
Date:   Fri Mar 15 20:00:57 2024 -0400

    In-place map modification worked

commit 0a8f67e391
Author: John McCardle <mccardle.john@gmail.com>
Date:   Thu Mar 14 23:13:13 2024 -0400

    Stress test is failing: By removing a timer to a function (from inside that function?) I can immediately cause a segfault.

commit 05d9f6a882
Author: John McCardle <mccardle.john@gmail.com>
Date:   Tue Mar 12 22:27:12 2024 -0400

    wow, good test of Key and Click Callable classes. Cleanup, squash, and merge after I give it a lookover in daylight, though.

commit 972768eb26
Author: John McCardle <mccardle.john@gmail.com>
Date:   Tue Mar 12 21:02:48 2024 -0400

    inital PyCallable work; isolate very well behaved usage of PyObject references behind RAII
This commit is contained in:
John McCardle 2024-03-15 22:20:37 -04:00
commit cdaf309272
13 changed files with 302 additions and 28 deletions

View file

@ -5,6 +5,7 @@
#include "McRFPy_API.h"
#include "IndexTexture.h"
#include "Timer.h"
#include "PyCallable.h"
class GameEngine
{
@ -20,7 +21,8 @@ class GameEngine
std::string window_title;
sf::Clock runtime;
std::map<std::string, Timer> timers;
//std::map<std::string, Timer> timers;
std::map<std::string, std::shared_ptr<PyTimerCallable>> timers;
void testTimers();
public: