quick & dirty timer functionality

This commit is contained in:
John McCardle 2024-03-07 08:59:26 -05:00
commit ccd79fc551
6 changed files with 118 additions and 0 deletions

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@ -74,6 +74,11 @@ public:
static PyObject* _currentScene(PyObject*, PyObject*);
static PyObject* _createScene(PyObject*, PyObject*);
static PyObject* _keypressScene(PyObject*, PyObject*);
// timer control
static PyObject* _setTimer(PyObject*, PyObject*);
static PyObject* _delTimer(PyObject*, PyObject*);
// accept keyboard input from scene
static sf::Vector2i cursor_position;
static void player_input(int, int);