Squashed commit of the following: [break_up_ui_h]

Closes #43

No segfault found in cos_play after completing the checklist. Maybe I accidentally fixed it...?

commit 6aa151aba3
Author: John McCardle <mccardle.john@gmail.com>
Date:   Fri Apr 19 21:43:58 2024 -0400

    UISprite.h/.cpp cleanup

commit ec0374ef50
Author: John McCardle <mccardle.john@gmail.com>
Date:   Fri Apr 19 21:37:39 2024 -0400

    UIGridPoint.h/.cpp reorganization

commit 2cb7339535
Author: John McCardle <mccardle.john@gmail.com>
Date:   Fri Apr 19 21:19:25 2024 -0400

    UIGrid.h/.cpp cleanup. I have reservations about the UIEntityCollection[Iter] classes + methods living there, but not enough to fix it right now.

commit 5d6af324bf
Author: John McCardle <mccardle.john@gmail.com>
Date:   Thu Apr 18 22:14:57 2024 -0400

    UIFrame - moving static method into class namespace; no type object access

commit 567218cd7b
Author: John McCardle <mccardle.john@gmail.com>
Date:   Thu Apr 18 21:23:49 2024 -0400

    UIEntity fixes for the UI.h split: There are segfaults in cos_play, I may have missed a type usage or something

commit 76693acd28
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sat Apr 13 00:18:37 2024 -0400

    delete leftover comments

commit 9efe998a33
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sat Apr 13 00:17:43 2024 -0400

    some work on UICaption and UICollection; fixing segfaults resulting from mcrfpydef namepace TypeObject usage

commit 714965da45
Author: John McCardle <mccardle.john@gmail.com>
Date:   Fri Apr 12 14:15:00 2024 -0400

    eliminate extra includes on UICaption

commit 8efa25878f
Author: John McCardle <mccardle.john@gmail.com>
Date:   Wed Apr 10 23:41:14 2024 -0400

    remove a lot of stuff

commit c186d8c7f3
Author: John McCardle <mccardle.john@gmail.com>
Date:   Wed Apr 10 23:10:15 2024 -0400

    We are compiling again! Started refactoring UICaption to be more idiomatic

commit 1b6e2a709b
Author: John McCardle <mccardle.john@gmail.com>
Date:   Tue Apr 9 22:42:02 2024 -0400

    Still not quite compiling; as predicted, a lot of interdependency and definition order bugs to untangle

commit aa7553a818
Author: John McCardle <mccardle.john@gmail.com>
Date:   Tue Apr 9 22:41:20 2024 -0400

    PyTexture clean up scribbles and experiments

commit c0201d989a
Author: John McCardle <mccardle.john@gmail.com>
Date:   Mon Apr 8 22:55:00 2024 -0400

    additional unsaved changes

commit 83a63a3093
Author: John McCardle <mccardle.john@gmail.com>
Date:   Mon Apr 8 22:45:00 2024 -0400

    doesn't compile, but UI.h/.cpp code has been divvy'd up.

    refs #43 @2h
This commit is contained in:
John McCardle 2024-04-20 10:32:04 -04:00
commit ac7f7052cd
20 changed files with 2814 additions and 3052 deletions

261
src/UICaption.cpp Normal file
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@ -0,0 +1,261 @@
#include "UICaption.h"
#include "GameEngine.h"
#include "PyColor.h"
#include "PyVector.h"
#include "PyFont.h"
UIDrawable* UICaption::click_at(sf::Vector2f point)
{
if (click_callable)
{
if (text.getGlobalBounds().contains(point)) return this;
}
return NULL;
}
void UICaption::render(sf::Vector2f offset)
{
text.move(offset);
Resources::game->getWindow().draw(text);
text.move(-offset);
}
PyObjectsEnum UICaption::derived_type()
{
return PyObjectsEnum::UICAPTION;
}
PyObject* UICaption::get_float_member(PyUICaptionObject* self, void* closure)
{
auto member_ptr = reinterpret_cast<long>(closure);
if (member_ptr == 0)
return PyFloat_FromDouble(self->data->text.getPosition().x);
else if (member_ptr == 1)
return PyFloat_FromDouble(self->data->text.getPosition().y);
else if (member_ptr == 4)
return PyFloat_FromDouble(self->data->text.getOutlineThickness());
else if (member_ptr == 5)
return PyLong_FromLong(self->data->text.getCharacterSize());
else
{
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
return nullptr;
}
}
int UICaption::set_float_member(PyUICaptionObject* self, PyObject* value, void* closure)
{
float val;
auto member_ptr = reinterpret_cast<long>(closure);
if (PyFloat_Check(value))
{
val = PyFloat_AsDouble(value);
}
else if (PyLong_Check(value))
{
val = PyLong_AsLong(value);
}
else
{
PyErr_SetString(PyExc_TypeError, "Value must be an integer.");
return -1;
}
if (member_ptr == 0) //x
self->data->text.setPosition(val, self->data->text.getPosition().y);
else if (member_ptr == 1) //y
self->data->text.setPosition(self->data->text.getPosition().x, val);
else if (member_ptr == 4) //outline
self->data->text.setOutlineThickness(val);
else if (member_ptr == 5) // character size
self->data->text.setCharacterSize(val);
return 0;
}
PyObject* UICaption::get_vec_member(PyUICaptionObject* self, void* closure)
{
return PyVector(self->data->text.getPosition()).pyObject();
}
int UICaption::set_vec_member(PyUICaptionObject* self, PyObject* value, void* closure)
{
self->data->text.setPosition(PyVector::fromPy(value));
return 0;
}
PyObject* UICaption::get_color_member(PyUICaptionObject* self, void* closure)
{
// TODO: migrate this code to a switch statement - validate closure & return values in one tighter, more extensible structure
// validate closure (should be impossible to be wrong, but it's thorough)
auto member_ptr = reinterpret_cast<long>(closure);
if (member_ptr != 0 && member_ptr != 1)
{
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
return nullptr;
}
// TODO: manually calling tp_alloc to create a PyColorObject seems like an antipattern
// fetch correct member data
sf::Color color;
if (member_ptr == 0)
{
color = self->data->text.getFillColor();
}
else if (member_ptr == 1)
{
color = self->data->text.getOutlineColor();
}
return PyColor(color).pyObject();
}
int UICaption::set_color_member(PyUICaptionObject* self, PyObject* value, void* closure)
{
auto member_ptr = reinterpret_cast<long>(closure);
//TODO: this logic of (PyColor instance OR tuple -> sf::color) should be encapsulated for reuse
int r, g, b, a;
if (PyObject_IsInstance(value, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Color") /*(PyObject*)&mcrfpydef::PyColorType)*/))
{
// get value from mcrfpy.Color instance
auto c = ((PyColorObject*)value)->data;
r = c.r; g = c.g; b = c.b; a = c.a;
std::cout << "got " << int(r) << ", " << int(g) << ", " << int(b) << ", " << int(a) << std::endl;
}
else if (!PyTuple_Check(value) || PyTuple_Size(value) < 3 || PyTuple_Size(value) > 4)
{
// reject non-Color, non-tuple value
PyErr_SetString(PyExc_TypeError, "Value must be a tuple of 3 or 4 integers or an mcrfpy.Color object.");
return -1;
}
else // get value from tuples
{
r = PyLong_AsLong(PyTuple_GetItem(value, 0));
g = PyLong_AsLong(PyTuple_GetItem(value, 1));
b = PyLong_AsLong(PyTuple_GetItem(value, 2));
a = 255;
if (PyTuple_Size(value) == 4)
{
a = PyLong_AsLong(PyTuple_GetItem(value, 3));
}
}
if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255 || a < 0 || a > 255)
{
PyErr_SetString(PyExc_ValueError, "Color values must be between 0 and 255.");
return -1;
}
if (member_ptr == 0)
{
self->data->text.setFillColor(sf::Color(r, g, b, a));
}
else if (member_ptr == 1)
{
self->data->text.setOutlineColor(sf::Color(r, g, b, a));
}
else
{
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
return -1;
}
return 0;
}
//TODO: evaluate use of Resources::caption_buffer... can't I do this with a std::string?
PyObject* UICaption::get_text(PyUICaptionObject* self, void* closure)
{
Resources::caption_buffer = self->data->text.getString();
return PyUnicode_FromString(Resources::caption_buffer.c_str());
}
int UICaption::set_text(PyUICaptionObject* self, PyObject* value, void* closure)
{
PyObject* s = PyObject_Str(value);
PyObject * temp_bytes = PyUnicode_AsEncodedString(s, "UTF-8", "strict"); // Owned reference
if (temp_bytes != NULL) {
Resources::caption_buffer = PyBytes_AS_STRING(temp_bytes); // Borrowed pointer
Py_DECREF(temp_bytes);
}
self->data->text.setString(Resources::caption_buffer);
return 0;
}
PyGetSetDef UICaption::getsetters[] = {
{"x", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "X coordinate of top-left corner", (void*)0},
{"y", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "Y coordinate of top-left corner", (void*)1},
{"pos", (getter)UICaption::get_vec_member, (setter)UICaption::set_vec_member, "(x, y) vector", (void*)0},
//{"w", (getter)PyUIFrame_get_float_member, (setter)PyUIFrame_set_float_member, "width of the rectangle", (void*)2},
//{"h", (getter)PyUIFrame_get_float_member, (setter)PyUIFrame_set_float_member, "height of the rectangle", (void*)3},
{"outline", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "Thickness of the border", (void*)4},
{"fill_color", (getter)UICaption::get_color_member, (setter)UICaption::set_color_member, "Fill color of the text", (void*)0},
{"outline_color", (getter)UICaption::get_color_member, (setter)UICaption::set_color_member, "Outline color of the text", (void*)1},
//{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
{"text", (getter)UICaption::get_text, (setter)UICaption::set_text, "The text displayed", NULL},
{"size", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "Text size (integer) in points", (void*)5},
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UICAPTION},
{NULL}
};
PyObject* UICaption::repr(PyUICaptionObject* self)
{
std::ostringstream ss;
if (!self->data) ss << "<Caption (invalid internal object)>";
else {
auto text = self->data->text;
auto fc = text.getFillColor();
auto oc = text.getOutlineColor();
ss << "<Caption (x=" << text.getPosition().x << ", y=" << text.getPosition().y << ", " <<
"text='" << (std::string)text.getString() << "', " <<
"outline=" << text.getOutlineThickness() << ", " <<
"fill_color=(" << (int)fc.r << ", " << (int)fc.g << ", " << (int)fc.b << ", " << (int)fc.a <<"), " <<
"outlinecolor=(" << (int)oc.r << ", " << (int)oc.g << ", " << (int)oc.b << ", " << (int)oc.a <<"), " <<
")>";
}
std::string repr_str = ss.str();
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
int UICaption::init(PyUICaptionObject* self, PyObject* args, PyObject* kwds)
{
using namespace mcrfpydef;
static const char* keywords[] = { "x", "y", "text", "font", "fill_color", "outline_color", nullptr };
float x = 0.0f, y = 0.0f;
char* text;
PyObject* font, fill_color, outline_color;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffzOOO",
const_cast<char**>(keywords), &x, &y, &text, &font, &fill_color, &outline_color))
{
return -1;
}
// check types for font, fill_color, outline_color
std::cout << PyUnicode_AsUTF8(PyObject_Repr(font)) << std::endl;
if (font != NULL && !PyObject_IsInstance(font, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Font")/*(PyObject*)&PyFontType)*/)){
PyErr_SetString(PyExc_TypeError, "font must be a mcrfpy.Font instance");
return -1;
} else if (font != NULL)
{
auto font_obj = (PyFontObject*)font;
self->data->text.setFont(font_obj->data->font);
self->font = font;
Py_INCREF(font);
} else
{
// default font
//self->data->text.setFont(Resources::game->getFont());
}
self->data->text.setPosition(sf::Vector2f(x, y));
self->data->text.setString((std::string)text);
self->data->text.setFillColor(sf::Color(0,0,0,255));
self->data->text.setOutlineColor(sf::Color(128,128,128,255));
return 0;
}