In-work: Python segfaults when adding new objects to module

This commit is contained in:
John McCardle 2023-08-25 21:57:42 -04:00
commit ac0ec4bb71
10 changed files with 529 additions and 16 deletions

10
src/Resources.h Normal file
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@ -0,0 +1,10 @@
#include "Common.h"
class GameEngine; // forward declared
class Resources
{
public:
static sf::Font font;
static GameEngine* game;
};